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Re: Bug Reports (snapshot builds)

PostPosted: 26 Sep 2017, 19:11
by tjtillman
r35769

Enrage should only trigger once if an enrage creature gets double-blocked and the blocking creatures deal damage at the same time.

Re: Bug Reports (snapshot builds)

PostPosted: 26 Sep 2017, 19:44
by Agetian
tjtillman wrote:r35769

Enrage should only trigger once if an enrage creature gets double-blocked and the blocking creatures deal damage at the same time.
Hmm, it does trigger only once for me in the current revision. :/ Which scenario in particular do you have where it triggers multiple times for you? Can you retest with the latest trunk?

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 26 Sep 2017, 22:04
by stormcat
:r35782
Sensei's divining top didn't show window when I activate first ability.

Re: Bug Reports (snapshot builds)

PostPosted: 27 Sep 2017, 03:55
by Agetian
stormcat wrote::r35782
Sensei's divining top didn't show window when I activate first ability.
Fixed :)

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 27 Sep 2017, 14:54
by tjtillman
r35790

Compute was able to pay cost and return Repeating Barrage to hand in first main phase (when it couldn't have possibly already attacked).

Re: Bug Reports (snapshot builds)

PostPosted: 27 Sep 2017, 15:02
by Agetian
tjtillman wrote:r35790

Compute was able to pay cost and return Repeating Barrage to hand in first main phase (when it couldn't have possibly already attacked).
Fixed :)

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 27 Sep 2017, 16:56
by tjtillman
r35800

Got the following crash

Description: This happened twice. I played Duress on the CPU, the CPU had no non-land non-creature cards, and both times I got this crash after looking at its hand.

NullPointerException | Open
Code: Select all
Forge Version:    1.6.4-SNAPSHOT-r-1
Operating System: Windows 7 6.1 x86
Java Version:     1.8.0_141 Oracle Corporation

java.lang.NullPointerException
   at forge.game.ability.effects.DiscardEffect.resolve(DiscardEffect.java:296)
   at forge.game.ability.SpellApiBased.resolve(SpellApiBased.java:55)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1332)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1309)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:521)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1007)
   at forge.game.GameAction.startGame(GameAction.java:1572)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:225)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Re: Bug Reports (snapshot builds)

PostPosted: 27 Sep 2017, 17:02
by Agetian
tjtillman wrote:r35800

Got the following crash

Description: This happened twice. I played Duress on the CPU, the CPU had no non-land non-creature cards, and both times I got this crash after looking at its hand.

NullPointerException | Open
Code: Select all
Forge Version:    1.6.4-SNAPSHOT-r-1
Operating System: Windows 7 6.1 x86
Java Version:     1.8.0_141 Oracle Corporation

java.lang.NullPointerException
   at forge.game.ability.effects.DiscardEffect.resolve(DiscardEffect.java:296)
   at forge.game.ability.SpellApiBased.resolve(SpellApiBased.java:55)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1332)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1309)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:521)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1007)
   at forge.game.GameAction.startGame(GameAction.java:1572)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:225)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Fixed :)

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 27 Sep 2017, 20:37
by tjtillman
r35800

ETB effects (explore specifically) has been doing something weird, it won't trigger on ETB, but at the beginning of the next phase.

Re: Bug Reports (snapshot builds)

PostPosted: 28 Sep 2017, 06:43
by Agetian
tjtillman wrote:r35800

ETB effects (explore specifically) has been doing something weird, it won't trigger on ETB, but at the beginning of the next phase.
I've seen this reported a few times every now and then (with different effects) but I couldn't replicate it even once so far. Is there any particular series of steps that you know of that can lead to a reproducible case where this would happen?

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 28 Sep 2017, 16:02
by tjtillman
Agetian wrote:
tjtillman wrote:r35769

Enrage should only trigger once if an enrage creature gets double-blocked and the blocking creatures deal damage at the same time.
Hmm, it does trigger only once for me in the current revision. :/ Which scenario in particular do you have where it triggers multiple times for you? Can you retest with the latest trunk?

- Agetian
Happened to see this again in r35790

Same as last time it happened with the Snapping Sailback, maybe it's just that card that has this issue?

Re: Bug Reports (snapshot builds)

PostPosted: 28 Sep 2017, 16:11
by Agetian
tjtillman wrote:
Agetian wrote:
tjtillman wrote:r35769

Enrage should only trigger once if an enrage creature gets double-blocked and the blocking creatures deal damage at the same time.
Hmm, it does trigger only once for me in the current revision. :/ Which scenario in particular do you have where it triggers multiple times for you? Can you retest with the latest trunk?

- Agetian
Happened to see this again in r35790

Same as last time it happened with the Snapping Sailback, maybe it's just that card that has this issue?
Yeah, it was just this one card (wasn't converted to the new DamageDoneOnce trigger with everything else). Fixed upstream now :)

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 30 Sep 2017, 06:03
by WineGuy247
Error during AI DA Phase. Usually having to do with my Noble Hierarch, and others with "Exalted".

2017-09-30-00.txt
(1.52 KiB) Downloaded 75 times

Re: Bug Reports (snapshot builds)

PostPosted: 30 Sep 2017, 07:25
by Agetian
WineGuy247 wrote:Error during AI DA Phase. Usually having to do with my Noble Hierarch, and others with "Exalted".

2017-09-30-00.txt
Please provide the exact build number of the snapshot you've used. This does not reproduce on the latest snapshot and the 1.6.4 release.

If you believe this is still a problem (in the very latest snapshot/release), please provide the screenshot of the battlefield when this happens for you.

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 01 Oct 2017, 00:38
by tjtillman
r35790

Couple AI things I noticed

CPU AI doesn't seem to ever use Spires of Orazca's ability on attacking creatures.

CPU cast River Heralds' Boon, targeting its own creature, but then didn't have its own merfolk to target and rather than choose a null target, targeted my merfolk, giving it a +1/+1 counter.