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Re: Bug Reports (snapshot builds)

PostPosted: 14 Mar 2018, 15:51
by Devilman06
had Kiora, The Crashing Wave out at 3 loyalty. used first ability on the Sea Sprite and it shows its active. they attacked my Kiora and killed it. damage should have been prevented. forge-gui-desktop-1.6.8-SNAPSHOT-r232.tar

Re: Bug Reports (snapshot builds)

PostPosted: 14 Mar 2018, 16:46
by fmartel
in a commander game, I killed an AI, then game froze (waiting for opponent) at my EoT while trying to process Sandwurm Convergence. AI had Repercussion OtBf

Re: Bug Reports (snapshot builds)

PostPosted: 16 Mar 2018, 03:12
by fateatfish
the third ability of Liliana of the Veil doesn't work in forge 1.6.7 PC version, you can chose the pile but nothing will happen

Re: Bug Reports (snapshot builds)

PostPosted: 16 Mar 2018, 03:15
by Bog Wraith
1.6.8_r254

Dominaria cards have been added to the DB but they have been placed in the A25 set.
eg: Academy Journeymage or Adeliz, the Cinder Wind etc.

Re: Bug Reports (snapshot builds)

PostPosted: 16 Mar 2018, 12:26
by friarsol
Bog Wraith wrote:1.6.8_r254

Dominaria cards have been added to the DB but they have been placed in the A25 set.
eg: Academy Journeymage or Adeliz, the Cinder Wind etc.
No they haven't been placed in any set. They get assigned to the next unreleased set, which is A25. since today is the release date you should see Dom cards now assigning there.

Re: Bug Reports (snapshot builds)

PostPosted: 16 Mar 2018, 16:30
by fmartel
I enchanted Skithiryx, the Blight Dragon with Spectral Grasp, attacked with a creat and it blocks it. Shouldn't it be unable to block my creatures with the grasp ?

Re: Bug Reports (snapshot builds)

PostPosted: 16 Mar 2018, 17:44
by Bog Wraith
friarsol wrote:
Bog Wraith wrote:1.6.8_r254

Dominaria cards have been added to the DB but they have been placed in the A25 set.
eg: Academy Journeymage or Adeliz, the Cinder Wind etc.
No they haven't been placed in any set. They get assigned to the next unreleased set, which is A25. since today is the release date you should see Dom cards now assigning there.
Ok I've been drafting A25 for a week now and was concerned that these cards could end up showing in packs when I started drafting again from this latest snapshot. After having drafted a half dozen times now I can see that these DOM cards are not in the draft pool packs.

Thanks for the info Sol as I did not know about how this worked within the DB when these cards are assigned to an unreleased set.

Re: Bug Reports (snapshot builds)

PostPosted: 17 Mar 2018, 15:30
by Devilman06
forge-gui-desktop-1.6.8-SNAPSHOT-r254.tar
Ugin, The Spirit Dragon 3rd Skill crashes the game when you attempt to put the 7 cards onto the field. It does draw the 7 Like it should though

Re: Bug Reports (snapshot builds)

PostPosted: 18 Mar 2018, 15:50
by fmartel
Description: [In a commander game, passing turn]

NoSuchElementException | Open
Code: Select all
Forge Version:    1.6.8-SNAPSHOT-r-1u
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_101 Oracle Corporation

java.util.NoSuchElementException
   at java.util.HashMap$HashIterator.nextNode(Unknown Source)
   at java.util.HashMap$EntryIterator.next(Unknown Source)
   at java.util.HashMap$EntryIterator.next(Unknown Source)
   at java.util.Collections.max(Unknown Source)
   at forge.ai.ability.ChangeZoneAi.doSameNameLogic(ChangeZoneAi.java:1705)
   at forge.ai.ability.ChangeZoneAi.checkApiLogic(ChangeZoneAi.java:94)
   at forge.ai.SpellAbilityAi.canPlayWithoutRestrict(SpellAbilityAi.java:82)
   at forge.ai.SpellAbilityAi.canPlayAI(SpellAbilityAi.java:52)
   at forge.ai.SpellAbilityAi.canPlayAIWithSubs(SpellAbilityAi.java:35)
   at forge.ai.AiController.canPlaySa(AiController.java:634)
   at forge.ai.AiController.canPlayAndPayFor(AiController.java:618)
   at forge.ai.AiController.chooseSpellAbilityToPlayFromList(AiController.java:1330)
   at forge.ai.AiController.getSpellAbilityToPlay(AiController.java:1302)
   at forge.ai.AiController.chooseSpellAbilityToPlay(AiController.java:1179)
   at forge.ai.PlayerControllerAi.chooseSpellAbilityToPlay(PlayerControllerAi.java:445)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:952)
   at forge.game.GameAction.startGame(GameAction.java:1611)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:235)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Re: Bug Reports (snapshot builds)

PostPosted: 18 Mar 2018, 18:37
by tjtillman
1.6.8 -r273

Swift Warden says "target Merfolk you control" but when ETBs allows for selection of opponent's merfolk

Re: Bug Reports (snapshot builds)

PostPosted: 18 Mar 2018, 20:40
by fmartel
Description: [Before my first Upkeep...]

RuntimeException | Open
Code: Select all
Forge Version:    1.6.8-SNAPSHOT-r-254
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_101 Oracle Corporation

java.lang.RuntimeException: AbilityFactory : getAbility -- no API in Etherium-Horn Sorcerer:
   at forge.game.ability.AbilityFactory.getAbility(AbilityFactory.java:131)
   at forge.game.ability.AbilityFactory.getAbility(AbilityFactory.java:102)
   at forge.ai.SpecialCardAi$Intuition.considerMultiple(SpecialCardAi.java:607)
   at forge.ai.ability.ChangeZoneAi.checkApiLogic(ChangeZoneAi.java:102)
   at forge.ai.SpellAbilityAi.canPlayWithoutRestrict(SpellAbilityAi.java:82)
   at forge.ai.SpellAbilityAi.canPlayAI(SpellAbilityAi.java:52)
   at forge.ai.SpellAbilityAi.canPlayAIWithSubs(SpellAbilityAi.java:35)
   at forge.ai.AiController.canPlaySa(AiController.java:634)
   at forge.ai.AiController.canPlayAndPayFor(AiController.java:618)
   at forge.ai.AiController.chooseSpellAbilityToPlayFromList(AiController.java:1330)
   at forge.ai.AiController.getSpellAbilityToPlay(AiController.java:1302)
   at forge.ai.AiController.chooseSpellAbilityToPlay(AiController.java:1179)
   at forge.ai.PlayerControllerAi.chooseSpellAbilityToPlay(PlayerControllerAi.java:445)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:952)
   at forge.game.GameAction.startGame(GameAction.java:1611)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:235)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Re: Bug Reports (snapshot builds)

PostPosted: 23 Mar 2018, 18:37
by Ivanuvo
1.6.9 r78

Any ability or spell I try to cast targeted at an opponent's Deep-Sea Kraken fizzles, even though it doesn't seem to have any abilities that should cause this. Maze of Ith didn't work, and I tried about three different 'destroy target creature' spells.

Re: Bug Reports (snapshot builds)

PostPosted: 24 Mar 2018, 17:11
by friarsol
Ivanuvo wrote:1.6.9 r78

Any ability or spell I try to cast targeted at an opponent's Deep-Sea Kraken fizzles, even though it doesn't seem to have any abilities that should cause this. Maze of Ith didn't work, and I tried about three different 'destroy target creature' spells.
Was this after it entered the battlefield from Suspend?

Re: Bug Reports (snapshot builds)

PostPosted: 24 Mar 2018, 23:05
by Ivanuvo
friarsol wrote:
Ivanuvo wrote:1.6.9 r78

Any ability or spell I try to cast targeted at an opponent's Deep-Sea Kraken fizzles, even though it doesn't seem to have any abilities that should cause this. Maze of Ith didn't work, and I tried about three different 'destroy target creature' spells.
Was this after it entered the battlefield from Suspend?
Yes.

Re: Bug Reports (snapshot builds)

PostPosted: 25 Mar 2018, 20:22
by fmartel
Description: [AI played Dragon Broodmother, when at the begining of AI2's upkeep, it failed to create a Dragon Token]

NullPointerException | Open
Code: Select all
Forge Version:    1.6.9-SNAPSHOT-r-99
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_101 Oracle Corporation

java.lang.NullPointerException
   at forge.game.Game.updateLastStateForCard(Game.java:163)
   at forge.game.ability.effects.CountersPutEffect.resolve(CountersPutEffect.java:248)
   at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:111)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1342)
   at forge.game.ability.AbilityUtils.resolveSubAbilities(AbilityUtils.java:1335)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1349)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1319)
   at forge.ai.ComputerUtil.playNoStack(ComputerUtil.java:291)
   at forge.ai.PlayerControllerAi.playSpellAbilityNoStack(PlayerControllerAi.java:372)
   at forge.game.replacement.ReplacementHandler.executeReplacement(ReplacementHandler.java:256)
   at forge.game.replacement.ReplacementHandler.run(ReplacementHandler.java:140)
   at forge.game.replacement.ReplacementHandler.run(ReplacementHandler.java:66)
   at forge.game.GameAction.changeZone(GameAction.java:293)
   at forge.game.GameAction.moveTo(GameAction.java:555)
   at forge.game.GameAction.moveTo(GameAction.java:540)
   at forge.game.GameAction.moveToPlay(GameAction.java:651)
   at forge.game.GameAction.moveToPlay(GameAction.java:646)
   at forge.game.ability.effects.TokenEffect.resolve(TokenEffect.java:295)
   at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:111)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1342)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1319)
   at forge.ai.ComputerUtil.playNoStack(ComputerUtil.java:291)
   at forge.ai.PlayerControllerAi.playSpellAbilityNoStack(PlayerControllerAi.java:372)
   at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:476)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1342)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1319)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:523)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1007)
   at forge.game.GameAction.startGame(GameAction.java:1629)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:235)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)