Re: Bug Reports (snapshot builds)
Posted: 02 Sep 2019, 19:02
1.6.28 Snapshot 57
Languish appears to have not given any creatures -4/-4.
Languish appears to have not given any creatures -4/-4.
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Game-7 > java.lang.NullPointerException
at forge.game.ability.effects.EffectEffect.resolve(EffectEffect.java:161)
at forge.game.ability.SpellApiBased.resolve(SpellApiBased.java:55)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1364)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1332)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:475)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1066)
at forge.game.GameAction.startGame(GameAction.java:1602)
at forge.game.Match.startGame(Match.java:89)
at forge.match.HostedMatch$2.run(HostedMatch.java:238)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I noticed the exact same issue (on PC) - whenever I play a deck containing Iroas, God of Victory all combat damage that should be dealt to my attacking creatures is prevented even though Iroas is not on the battlefield. This is also true if Iroas is my commander and still in the command zone. I tested it and when I removed Iroas from the deck everything went back to normal.Trancy97 wrote:Android 1.6.30.001
My blocking creatures never assigns combat damage to ai's attacking creatures, as you can see in the screenshot.
The log reads "prevent all damage that would be dealt to attacking creatures you control". This is the ability of iroas, god of victory, that's inside this deck (but not on the battlefield). Playing against other decks with iroas inside it will replicate the bug, while playing against other decks without iroas the damage work.