Re: Bug Reports (snapshot builds)
Posted: 20 Mar 2022, 23:28
1.6.47.001 is too old, a lot of engine updates are on the latest snapshots so I can't verify your issue. Forge android snapshots (1.6.49.SNAPSHOTS.xxx) is available.Quentin wrote:Hi,
I noticed some problems in last release of android version of Forge (1.6.47.001) and I will try to explain it simply and contribute to help the devs, cause I really love Forge and I can't count the hundred of hours that I played it.
Also please excuse my bad english (I'm Belgian). I'm a casual player so I will try to use the good terms to be as precise as possible.
First : When I do infect damages to a player, effect applies well (example, if I do 10 infect damages, player is dead immediately at the end of damage resolutions step), but are not graphically shown in the opponent life bar with the little skull icon until next player upkeep starts. In example, if I do 7 infect damages, it seems to be considered, but the skull icon with the "7" appears only at next player upkeep.
Second : The card named "Rockfall vale" seems to not work properly. It cannot produce green mana. When I tap it manually, I don't have the window to chose both red or green mana, it produces automatically red. It produces only red mana. Same problem when I use automatic mana payment. In example, If I want to pay "Ulvenwald Oddity" and have only two mountains and two "Rockfall vale", automatic payment stays grey and I cannot pay it. Simply, this card never produces green mana.
Third : Saga enchantment cards seems to not work properly anymore (worked perfectly for me with last release). I tried 3 different cards that worked perfectly before (The birth of Meletis, Elspeth Conquers death, History of Benalia) and all 3 seems to have the same problems.
When It enters the battlefield, first effect applies well. At the next turn, it shows that the second lore counter is graphically added but nothing happens. At 3 turn, third lore counter is added but nothing happens. Example with Birth Of Meletis :
I cast it
Turn 1, I can search in my library for a plain, effect works perfectly
Turn 2 lore counter adds well, but I don't get my 0/4 wall
Turn 3 Enchantment disappears and goes to graveyard, but I don't gain 2 life
I hope this will help you
Quentin