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Re: Bug Reports (snapshot builds)

PostPosted: 19 Oct 2012, 02:37
by swordshine
If I use the Keyboard shortcut "E" at the beginning of a game when it asks me if I would mulligan, the button keeps "NO" for the rest of game and it would be crashed when I quit and restart.

Re: Bug Reports (snapshot builds)

PostPosted: 19 Oct 2012, 14:29
by FabioFLX
Latest snapshot (and backward as well) uses to crash when a player draws an Angel of Serenity.
It seems to happen more often when a player draws a card which affects cards in one or more zones.

Re: Bug Reports (snapshot builds)

PostPosted: 19 Oct 2012, 21:17
by Jaedayr
10/19 snapshot

The Win streak: line on the Duels window cuts off the (Best: number. My streak in the current quest is 70, but the 0 is cut off. I have the window maximized.

Re: Bug Reports (snapshot builds)

PostPosted: 19 Oct 2012, 21:29
by Jaedayr
10/19 snapshot

Received the following after clicking Start and the game window appeared.

| Open
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

null


Version:
Forge version 1.2.16-SNAPSHOT

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_29 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at forge.view.arcane.PlayArea.positionAllCards(PlayArea.java:257)
at forge.view.arcane.PlayArea.doLayout(PlayArea.java:248)
at forge.view.arcane.CardPanelContainer.addCard(CardPanelContainer.java:263)
at forge.gui.GuiDisplayUtil.setupPlayZone(GuiDisplayUtil.java:276)
at forge.gui.match.nonsingleton.CField$17.update(CField.java:149)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.util.MyObservable.updateObservers(MyObservable.java:41)
at forge.game.GameNew.newGame(GameNew.java:133)
at forge.game.MatchController.startRound(MatchController.java:114)
at forge.gui.home.quest.SSubmenuQuestUtil$2.doInBackground(SSubmenuQuestUtil.java:298)
at javax.swing.SwingWorker$1.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javax.swing.SwingWorker.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Re: Bug Reports (snapshot builds)

PostPosted: 20 Oct 2012, 00:51
by Corwin72
10/19
Steel HellKite 's ability is having no effect on the other side of the board.

Re: Bug Reports (snapshot builds)

PostPosted: 20 Oct 2012, 15:14
by ArsenalNut
Thalia, Guardian of Thraben additional cost effect is not working in r17596.

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 01:40
by PowerClaws
ArsenalNut wrote:Thalia, Guardian of Thraben additional cost effect is not working in r17596.
I dont think Goblin Electromancer works properly either

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 06:58
by PowerClaws
Not so much a bug, but a request, when assigning combat damage, a right-click only assigns enough damage to kill the creature, if damage that can be assigned is less then this, i cant assign any unless i ctrl+click, would be possible to get it to assign lethal damage and if it cant then to assign maximum available damage?
(i couldnt remember which thread had the new attacking layout so i posted here)

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 10:37
by FabioFLX
Latest snap gives this error every time I'm going to start drafting:

Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
   http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

null


Version:
Forge version 1.2.16-SNAPSHOT

OS: Windows 7 Version: 6.1 Architecture: amd64

Java Version: 1.7.0_05 Vendor: Oracle Corporation

Detailed error trace:
java.lang.NullPointerException
   at forge.Card.determineColor(Card.java:1736)
   at forge.CardUtil.getColors(CardUtil.java:151)
   at forge.gui.GuiDisplayUtil.getBorder(GuiDisplayUtil.java:81)
   at forge.gui.CardDetailPanel.setCard(CardDetailPanel.java:158)
   at forge.gui.match.controllers.CDetail.showCard(CDetail.java:51)
   at forge.gui.deckeditor.CDeckEditorUI.setCard(CDeckEditorUI.java:53)
   at forge.gui.deckeditor.tables.EditorTableModel.showSelectedCard(EditorTableModel.java:193)
   at forge.gui.deckeditor.tables.EditorTableModel$1.valueChanged(EditorTableModel.java:216)
   at javax.swing.DefaultListSelectionModel.fireValueChanged(Unknown Source)
   at javax.swing.DefaultListSelectionModel.fireValueChanged(Unknown Source)
   at javax.swing.DefaultListSelectionModel.fireValueChanged(Unknown Source)
   at javax.swing.DefaultListSelectionModel.changeSelection(Unknown Source)
   at javax.swing.DefaultListSelectionModel.changeSelection(Unknown Source)
   at javax.swing.DefaultListSelectionModel.setSelectionInterval(Unknown Source)
   at javax.swing.JTable.setRowSelectionInterval(Unknown Source)
   at forge.gui.deckeditor.tables.EditorTableView.fixSelection(EditorTableView.java:154)
   at forge.gui.deckeditor.controllers.CEditorDraftingProcess.showChoices(CEditorDraftingProcess.java:159)
   at forge.gui.deckeditor.controllers.CEditorDraftingProcess.init(CEditorDraftingProcess.java:249)
   at forge.gui.deckeditor.CDeckEditorUI.updateController(CDeckEditorUI.java:121)
   at forge.gui.deckeditor.CDeckEditorUI.setCurrentEditorController(CDeckEditorUI.java:85)
   at forge.gui.home.sanctioned.CSubmenuDraft.setupDraft(CSubmenuDraft.java:186)
   at forge.gui.home.sanctioned.CSubmenuDraft.access$2(CSubmenuDraft.java:156)
   at forge.gui.home.sanctioned.CSubmenuDraft$2.execute(CSubmenuDraft.java:60)
   at forge.gui.toolbox.ExperimentalLabel$1.mouseReleased(ExperimentalLabel.java:76)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Thanks.

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 13:13
by friarsol
PowerClaws wrote:Not so much a bug, but a request, when assigning combat damage, a right-click only assigns enough damage to kill the creature, if damage that can be assigned is less then this, i cant assign any unless i ctrl+click, would be possible to get it to assign lethal damage and if it cant then to assign maximum available damage?
(i couldnt remember which thread had the new attacking layout so i posted here)
I'm sure you mean left-click since you are talking about assigning damage. But sure, that shouldn't be a problem.

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 13:38
by friarsol
r17633
Attacking with Elvish Bard doesn't force the AI to block (had two untapped Kird Apes)

Edit: I'd imagine this is related to the defending player not being able to block that we're talking about higher in the thread.

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 14:16
by Bundy
forge-1.2.16-20121020.105625-14

Undead Warchief does not reduce the casting cost of zombies.

EDIT:
Pearl Medallion had the same problem so i got the newest snapshot today and now it works again. So probably the Undead Warchief is also fixed at the same time since it had a similar problem ...

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 17:50
by friarsol
r17636
Player.getOpponent() returns null in a 1v1 Quest game.

CantWinCrash | Open
at forge.game.player.Player.cantWin(Player.java:2167)
at forge.game.player.Player.hasWon(Player.java:2202)
at forge.GameAction.checkEndGameState(GameAction.java:915)
at forge.GameAction.checkStateEffects(GameAction.java:1015)
at forge.game.zone.MagicStack.finishResolving(MagicStack.java:1055)

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 18:39
by Bundy
forge-1.2.16-20121021.113541-15

At the declare defenders phase i can't pick any defenders. I only get a change to play instants and effects. :?

Re: Bug Reports (snapshot builds)

PostPosted: 21 Oct 2012, 20:11
by Hellfish
Bundy wrote:forge-1.2.16-20121021.113541-15

At the declare defenders phase i can't pick any defenders. I only get a change to play instants and effects. :?
I see the problem but I am unsure of wether I can fix it in a way that doesn't break multiplayer, I'm getting rusty..
In InputControl.getActualInput() there is a check for wether player with priority is getting attacked before setting the Block Input state.However, at that point the player with priority is the attacking player, so the check always evaluates to false.