General UI support
Yep.
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=6354
Chris H. wrote:I was going to push the thumbs up button but it looks like we no longer get the email to let us know that we have been thanked.
Yeah, could do. @Roujin - Seems like you've volunteered a few patches, maybe request commit status and work them in as you see fit?Oh, have you had a chance to look at the changes submitted by Roujin Patch: New preferences for quest mode Adding this in with lower upper limits and adding these to the quest preferences view might be nice.
Exactly right.The hard coded limits that you mentioned in the past. Are these limits only used while adjusting the settings while in-game? Are people allowed to edit the file in a text editor to get above these hard coded limits?
I could use the old quest.preferences file as I could in the past?Doublestrike wrote:Cheers - I'm a bit of a whore for the thumbs up anyway so don't be shy hehehChris H. wrote:I was going to push the thumbs up button but it looks like we no longer get the email to let us know that we have been thanked.Yeah, could do. @Roujin - Seems like you've volunteered a few patches, maybe request commit status and work them in as you see fit?Oh, have you had a chance to look at the changes submitted by Roujin Patch: New preferences for quest mode Adding this in with lower upper limits and adding these to the quest preferences view might be nice.Exactly right.The hard coded limits that you mentioned in the past. Are these limits only used while adjusting the settings while in-game? Are people allowed to edit the file in a text editor to get above these hard coded limits?
`timmermac wrote:It's possible to enter values above the hardcoded limits and have them work?
...
rewards: {
base: 25,
undefeated: 25,
poison: 50,
milled: 40
...
}
...
easy : {
start : {
credits: 250,
rares: 20,
uncommons: 40,
...
},
wins_rankup: 3,
wins_to_upgrade_ai: {
medium: 10,
hard: 20
},
},
medium: {
start : {
credits: 200,
...
It was only one patch, until nowDoublestrike wrote:Yeah, could do. @Roujin - Seems like you've volunteered a few patches, maybe request commit status and work them in as you see fit?
Max mtg wrote:Hey, guys!
It's 21 century and year 2012 - why homebrew config file formats and not xml or json?I would love json support here. I had been planning on converting the pets to json but havent had time
- Code: Select all
...
rewards: {
base: 25,
undefeated: 25,
poison: 50,
milled: 40
...
}
...
easy : {
start : {
credits: 250,
rares: 20,
uncommons: 40,
...
},
wins_rankup: 3,
wins_to_upgrade_ai: {
medium: 10,
hard: 20
},
},
medium: {
start : {
credits: 200,
...
Would be so much better