WIP: Quest deck cosmetic revamp of basic lands

Hello guys,
It's been a while since I did anything Forge-related, time to fix that a little bit.
I've been working on a little something for a while and I'm curious if it would be of any interest to the team - in particular, I found it a bit weird that every quest opponent that you're facing in Forge has a complete set of fancy-looking awesome new Zendikar lands, no matter what cards he has in his deck - everyone uses Zendikar lands. My little project aims to fix that, and I'm applying a simple algorithm that in my opinion makes sense: first, I check to see which set is the most modern set from which the cards exist in the deck, and then I change the set of basic lands to the set which is the closest in time to the identified set in which the basic lands actually exist (so basically, if the deck utilizes cards that are as modern as Magic 2010 but not any newer, the basic lands in the deck will use the M10 set (instead of Zendikar). If the cards are only as new as 7th Edition, then the basic lands will be from the 7ED set, etc. It's a purely cosmetic change but it makes sense to me. If it's of interest to the general public, I'll publish the revamped deck files once I'm done (and possibly the software I'm using to change the decks - it's currently a bit rough on the edges and still not 100% crash-proof).
Best regards and good luck with Forge!
It's been a while since I did anything Forge-related, time to fix that a little bit.

Best regards and good luck with Forge!