Re: Forge version 1.2.6
So, are the crash reports limited to precon decks only now?
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You mean the decks not loading? No, it just happened to me. I didn't even change my deck between games this time. I went into the Card Shop and that's it.Vernon wrote:So, are the crash reports limited to precon decks only now?
Were you surprised to win some random rares in quest mode?friarsol wrote:Edit(2): Ok, nothing was listed as the Ante, but apparently I won a Fauna Shaman. Now for Game 3, Fauna Shaman is listed for the AI, and nothing is still listed for me.
When I won game 3, i was awarded with a Gaea's Anthem.
Surprised? I did win a random rare that game (I believe a Tundra). I don't remember if I won one the game before (since that's when it would matter right?)Max mtg wrote:Were you surprised to win some random rares in quest mode?friarsol wrote:Edit(2): Ok, nothing was listed as the Ante, but apparently I won a Fauna Shaman. Now for Game 3, Fauna Shaman is listed for the AI, and nothing is still listed for me.
When I won game 3, i was awarded with a Gaea's Anthem.
It's not related to ante. There's a 50% (65% with 'lucky coin') chance to win one after a duel.
I did a short quest test today and didn't have any errors. I'm ok with tomorrow.Chris H. wrote:I think that it may be safe to release the new beta tomorrow Friday March 30. Quest mode appears to be more stable this week. Having a larger group of people play testing could help turn up additional bugs.
Is this OK with everyone?
Yea that's fine with me too. It seems more stable than it was last week for sure.Sloth wrote:I did a short quest test today and didn't have any errors. I'm ok with tomorrow.Chris H. wrote:I think that it may be safe to release the new beta tomorrow Friday March 30. Quest mode appears to be more stable this week. Having a larger group of people play testing could help turn up additional bugs.
Is this OK with everyone?
`moomarc wrote:@Chris: If you haven't strated the release build process yet could you give me a few extra minutes. I just discovered that the recently added Silent Assassin doesn't work (Pump AF can't add triggers), so I just want to fix and test quickly.
Fixed! You can go ahead with the release. I'll wait until afterwards before posting anything else.Chris H. wrote:`moomarc wrote:@Chris: If you haven't strated the release build process yet could you give me a few extra minutes. I just discovered that the recently added Silent Assassin doesn't work (Pump AF can't add triggers), so I just want to fix and test quickly.
No problem Marc, I can wait until you give me the go ahead.
`moomarc wrote:Fixed! You can go ahead with the release. I'll wait until afterwards before posting anything else.
atar wrote:i have a problem and it seems that nobody has the same.
atar wrote:The challenges even with the newest version are bugged, meaning that the AI and the player don't receive the bonus cards in the battlefield (for example, in the colorless dungeon challenge, the AI doesn't have the 3 Aeon Hubs in the game from the start of the duel). This applies to all challenges.
atar wrote:The last working version was 1.24. Since then i have this problem. Do you have any tip/suggestion please? thnx in advance.