Page 2 of 2

Re: Pet Balancing for 1.2.7

PostPosted: 20 Apr 2012, 16:12
by Rob Cashwalker
Marc,

That's amazing artwork.

I noticed the rarity symbols sorta relate to the level. If we have 4 levels, why not use mythic for level 4?

Re: Pet Balancing for 1.2.7

PostPosted: 20 Apr 2012, 20:33
by moomarc
Rob Cashwalker wrote:Marc,

That's amazing artwork.

I noticed the rarity symbols sorta relate to the level. If we have 4 levels, why not use mythic for level 4?
My reasoning for using the rarities I did is that I just didn't feel that the maxed out pets are mythic quality. Simple as that. I had considered it initially but it just didn't feel right. I suppose in a flavor context it might work, the pet being trained by a mysterious master of some sort? I'll change them if everyone feels the same way.

Re: Pet Balancing for 1.2.7

PostPosted: 18 May 2012, 18:35
by friarsol
Chris (or another Admin) you can unsticky this thread. I think it's all accounted for.

Re: Pet Balancing for 1.2.7

PostPosted: 18 May 2012, 19:29
by Chris H.
friarsol wrote:Chris (or another Admin) you can unsticky this thread. I think it's all accounted for.
 
Thanks for the heads up as it is sometimes difficult to keep track of things. :)

Re: Pet Balancing for 1.2.7

PostPosted: 19 May 2012, 17:43
by Max mtg
I would say the same thing about viewtopic.php?f=52&t=6623

viewtopic.php?f=52&t=5545 does not seem to needed anymore (no planewalker uses a special ability factory for now)

Re: Pet Balancing for 1.2.7

PostPosted: 19 May 2012, 22:30
by Xitax
I'd like to point out that the plant pictures are not of the same quality as the new pet tokens, can you please replace them?

Thanks!

Re: Pet Balancing for 1.2.7

PostPosted: 21 May 2012, 14:41
by moomarc
Xitax wrote:I'd like to point out that the plant pictures are not of the same quality as the new pet tokens, can you please replace them?

Thanks!
Done!