Re: So I got a little sidetracked... again.
Sweet. And you've been hard at work, I see. Thanks!Sloth wrote:I'm currently testing the branch and Necrotic Ooze was working as expected with Brain Weevil.
So the big task to do is adding "References$ XY" to all activated abilities that use SVars with Count. Are there any other unsolved problems we can help with/think about?
Yep, that's the big bit. Ways to make the system more elegant is always nice too, of course. I'd like to make the code in StaticAbilityContinuous more in-line with how the other static ability-granting works.Maybe rework Costs to avoid the wart that is "Cost.setSpellAbility()" but that might be too much work for too little gain.
