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Forge version 1.2.9

PostPosted: 11 Jun 2012, 11:50
by Chris H.
Starting a next version thread.

Tentative release target date: sometime in July.

My wife and I are planning to move in August and I would like to release the next beta before we become too involved in the moving process.

There is a chance that we may want to release not just one new beta but two betas before I move. :)

Re: Forge version 1.2.9

PostPosted: 22 Jun 2012, 02:18
by Chris H.
Several bug fixes have been submitted since the last beta release and we may want to release version 1.2.9 on Monday June 25th.

Does this sound like a good idea? We can hold off for a week or so if someone needs some more time.

I should be able to do another release (1.2.10) at the end of July. I will need to disconnect my internet connection before I move and this disconnection will take place during the first week of August.

I should be able to get reconnected later in August. :)

Re: Forge version 1.2.9

PostPosted: 22 Jun 2012, 22:45
by Hellfish
I am okay with this. I am mainly in bugfix mode for abilitystealers and the last reported one (stealing "make any mana" abilities) will hopefully be resolved by monday. :) Good luck with the move!

Re: Forge version 1.2.9

PostPosted: 23 Jun 2012, 01:19
by Chris H.
Hellfish wrote:I am okay with this. I am mainly in bugfix mode for abilitystealers and the last reported one (stealing "make any mana" abilities) will hopefully be resolved by monday. :) Good luck with the move!
 
Thank you. :)

The ability stealing appears to be working OK for the most part. This was a substantial piece of new code and it is good to see it in place.

I took care of many of the check style simple fixes. For the most part it looks like we are missing a lot of java docs at this point and I do not have the skills to take care of that part correctly.

I will not be able to release the snapshot builds for a few weeks while I am moving. I guess that I should mention this when I release v 1.2.10 in late July.