Yeah, I thought of that, too. Doesn't really help much with the typing (I'm a touch typist and actually type the full card names faster than edit that list into the correct format) but at least it makes it easier not to accidentally skip cards...
I built an experimental Izzet cube (attached to this post) based on the MythicSpoiler.com info. Observations:
(- Yeah, I know the landset code is wrong, I've corrected it in my local copy already.)
- Ok, so you can't run a Sealed Deck game with this cube without modifying the source or draft rankings file slightly. But that's true for the whole RtR expansion, not just this cube. Reason: there are no draft rankings for RtR cards yet, which causes the AI deck building to hang when all available cards have a draft vale of 'null'.
- Two cards that should have gone to the Izzet cube were apparently not implemented yet:
Sphinx of the Chimes and
Tablet of the Guilds. They need to be added later when implemented.
- The images downloaded by the content downloader into my RtR set pictures subfolder were all 27kb and broken. The deck editor crashed when trying to display them.
- Seems that I don't know how to set up the cube rarity info properly. Currently this cube gives you 1 Rare
and 1 guaranteed(!) Mythic Rare per booster, meaning a guaranteed
Niv-Mizzet, Dracogenius in every booster pack. That is obviously
not how Mythic Rarity is supposed to work...