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Ninjutsu in Forge 1.2.11

PostPosted: 22 Aug 2012, 07:10
by RumbleBBU
Still testing the Sealed Deck mode in Forge 1.2.11, I came across this:

I have a Hurr Jackal in play and Okiba-Gang Shinobi in my hand. I make an unblocked attack with the Hurr Jackal, ninjitsu in Shinobi and return the Jackal to my hand.

What happens? A tapped, summoning-sick Shinobi completes the attack succesfully...and deals 1 point of damage! (Like a Hurr Jackal would, instead of 3 points + discard 2 like Shinobi should.)

Re: Ninjutsu in Forge 1.2.11

PostPosted: 22 Aug 2012, 12:17
by friarsol
Please post bug reports in the release announcement of the version of Forge that you have (in your case 1.2.11 beta release thread). I just did a quick test and this worked fine for me, was anything else going on? Perhaps whatever was broken was already fixed.