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Re: Surprise

PostPosted: 08 Oct 2012, 13:42
by Chris H.
ArsenalNut wrote:I added a check in the GauntletIO methods that will ignore .svn directories. I was able to start forge without any errors after that.
 
I updated to rev 17431 and was able to start forge. Thank you. :)

Re: Surprise

PostPosted: 08 Oct 2012, 15:47
by Chris H.
I played one of the included gauntlets and it was fun. It looks like there are enough added features to this mode and I imagine that I will enjoy investigating this new mode.

Thank you Doublestrike, good job. :)

Re: Surprise

PostPosted: 08 Oct 2012, 19:06
by Hellfish
Sweet, it's working now! :D
Minor niggle, the precon gauntlet that comes with the mode already has some progress made.

Re: Surprise

PostPosted: 09 Oct 2012, 00:10
by Doublestrike
Sweet, it's working now!
Cool! Should crank along pretty good, I tested it fairly well. Must have been some SVN package/non-commit confusion before.

Minor niggle, the precon gauntlet that comes with the mode already has some progress made.
Ah, ok. Easy enough to change.

Re: Gauntlet Mode

PostPosted: 21 Nov 2012, 02:39
by ShaunyPantz
Hi, I'm a newbie here and i don't know much about programming. Every time I try to load a gauntlet i built, the game always crashes.

Can somebody please advise me on how to solve this problem? Thanks :)

Re: Gauntlet Mode

PostPosted: 31 Dec 2012, 18:55
by timmermac
Unstickied due to lack of activity in this topic and operational status of game mode. Can reapply sticky status if anybody has a reason it should remain a sticky.