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Implementing variants

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Re: Implementing variants

Postby lugaru » 27 Jun 2014, 15:04

friarsol wrote:Hey Hellfish,

At some point recently the all AIs stopped attacking players other than the Human in multiplayer games. Mind checking that out when you get a chance? I know you worked on Multiplayer originally, I poked around when people were first reporting it, and didn't see anything obvious.
As somebody who does not develop forge but plays a lot, my impression is that it has always been that way and that the AI 'spreading the love' is a pending feature. Maybe I'm wrong and it just broke at some point, but if so it was a while back.
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