Set specific tokens
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Set specific tokens
by Xitax » 20 Nov 2012, 03:22
I've done some work updating scripts to use the proper set-specific token, when applicable.
Attached card scripts.
I tried to follow some rules to keep things simple:
-Didn't add a set designation where none was necessary. e.g. b_1_1_skeleton Especially when a token printed later could apply to previously existing cards.
-Followed the general format [color]_[p]_[t]_[name]_[set code]
-Only assigned set tokens for official WOTC token printings. Others get a community token with no set code. I didn't edit any of these.
-When a card has multiple set printings, assigned the earliest token available. Now that I think about it, some players might prefer to have the latest set token assigned. I could go either way, so speak up if you care!
-Tokens earlier than Llorwyn can only get the special WOTC scan, obv., perhaps.
-I didn't edit the alltokens file yet.
-If somebody's already doing this, then use whatever you like and leave the rest.
Attached card scripts.
I tried to follow some rules to keep things simple:
-Didn't add a set designation where none was necessary. e.g. b_1_1_skeleton Especially when a token printed later could apply to previously existing cards.
-Followed the general format [color]_[p]_[t]_[name]_[set code]
-Only assigned set tokens for official WOTC token printings. Others get a community token with no set code. I didn't edit any of these.
-When a card has multiple set printings, assigned the earliest token available. Now that I think about it, some players might prefer to have the latest set token assigned. I could go either way, so speak up if you care!
-Tokens earlier than Llorwyn can only get the special WOTC scan, obv., perhaps.
-I didn't edit the alltokens file yet.
-If somebody's already doing this, then use whatever you like and leave the rest.
- Attachments
-
Tokens.zip- (107.87 KiB) Downloaded 219 times
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