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Development environment and custom toys from the bazaar

PostPosted: 08 Jan 2013, 08:42
by pufthemajicdragon
First off I'd like to know what IDE the developers here use/recommend. I've got an old version of JBuilder (2005) and I'm not sure if it's too outdated to support the code being used in Forge today.

I've been playing around with making custom items for sale in the Bazaar in quest mode and so far it's pretty easy to add custom pets (just editing txt and an xml) but if I wanted to add additional gear (say a one off potion that adds to your life total for the next duel only), that's going to involve some custom classes. I'd also like to make additional plants available and have a drop down box for selection (ala the current pet selection).

Really I just want to play around on my own and I'm not willing to make the time commitment (nor do I really have the skill) to sign on as a dev here. If I come up with anything really cool I'd post the code on the forums but I doubt I'd be uploading anything to subversion.

Re: Development environment and custom toys from the bazaar

PostPosted: 08 Jan 2013, 09:58
by Hellfish
I believe most of us use eclipse+subclipse and that's what the guide on the wiki assumes.I think some people use Netbeans too so it mostly a matter of preferennce.I'd recommend either of those though, as they're proven and free.

Re: Development environment and custom toys from the bazaar

PostPosted: 08 Jan 2013, 18:01
by jeffwadsworth
If you want the easiest setup for Forge/IDE, try Netbeans 7.2. It has everything you need built-in.