Revision 19514
Max, you seem to change intended functionality every time you rewrite something. Please be more aware of what the functionality is when you decide it's necessary to rewrite things (and some of your recent rewrites seem overzealous in my eyes).
We had a discussion that VAssignDamage should not auto assign all the damage by default when the popup dialog. In fact, this functionality did exist in that form for a short amount of time before it was changed back. This was to prevent User mistakes of skipping through the dialog in the cases of damage prevention and any similar cases that may need to be considered. It's easy enough to click the Auto button for anyone who needs to (just as easy as clicking the OK button on an auto-assigned dialog), but by changing this functionality, it's less clear what's going on here.
We had a discussion that VAssignDamage should not auto assign all the damage by default when the popup dialog. In fact, this functionality did exist in that form for a short amount of time before it was changed back. This was to prevent User mistakes of skipping through the dialog in the cases of damage prevention and any similar cases that may need to be considered. It's easy enough to click the Auto button for anyone who needs to (just as easy as clicking the OK button on an auto-assigned dialog), but by changing this functionality, it's less clear what's going on here.