Re: [WIP] Split Cards Support
Awesome, thank you very much for assistance, Max! I'll get on with the coding ASAP.
- Agetian
- Agetian
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These are called 'flip' cards. Split is like asault//battery with two faces drawn downscaled and next to each otherRob Cashwalker wrote:Max, what about the Kamigawa flip cards? ie: Bushi Tenderfoot / Kenzo the Hardhearted
We already have most of the Flip cards. The issues that Flip cards face are closer to what Morph is, and were handled a decent time ago now.Rob Cashwalker wrote:Max, what about the Kamigawa flip cards? ie: Bushi Tenderfoot / Kenzo the Hardhearted
You aren't doing anything wrong. I'm not sure why Max decided to have a single checkin for 12k files but it really had issues for a lot of us. It took me 10-15 minutes on both my machines and I had to retry at least once on my laptop. Chris also had a ton of issues with itAgetian wrote:Uhh the branch system must really hate me, or I just got to be doing something wrong... I tried merging again today, using the latest TortoiseSVN this time - it started to merge what seemed to be every single card in Forge. That took, like, an hour or more until it got to letter H, at which point it stopped saying "connection was forcibly closed by the server". I tried it one more time after reverting everything (at which point I realized that I lost some minor things I started to experiment with, but that's no big deal) and it stopped again in the mid-letter G. I tried merging the entire history (from 1 to HEAD) and only the latest revisions (e.g. 19000-HEAD) but got the same result. Can someone please tell me what I'm doing wrong?I mean, it's really frustrating and, given my current slow progress (due to work), it slows me down to a crawl even further... Sometimes I think I'm just better off working in trunk than going through all the pain at every merge... Thanks in advance for your advice!
That was a massive card script update. Tortoise SVN allowed me to commit that many files, and did update the second working copy relativelly fast (5m12s), so I didn't suspect anything wrong about it.friarsol wrote:I'm not sure why Max decided to have a single checkin for 12k files but it really had issues for a lot of us.
I understand why all the scripts were updated, but in the past whenever a large bunch of scripts are updated (and it's happened several times for different reasons) whoever was updating them did them in 2-3 letter batches to prevent a major single update.Max mtg wrote:That was a massive card script update. Tortoise SVN allowed me to commit that many files, and did update the second working copy relativelly fast (5m12s), so I didn't suspect anything wrong about it.friarsol wrote:I'm not sure why Max decided to have a single checkin for 12k files but it really had issues for a lot of us.
Ok, Sol, next time I'll send card scripts directly to you! =) (so that you commit them in a fail-safe mode) (I also hope, we won't have to make such massive changes in the foreseeable future)friarsol wrote:I understand why all the scripts were updated, but in the past whenever a large bunch of scripts are updated (and it's happened several times for different reasons) whoever was updating them did them in 2-3 letter batches to prevent a major single update.
I do believe the server is also in Germany, so it's not too surprising that any of you guys had less issues with a transfer/update than those of us across the Atlantic.