Question for forum admins: forge bug report template format
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Question for forum admins: forge bug report template format
 by myk » 22 Mar 2013, 13:50
by myk » 22 Mar 2013, 13:50 
Hi admins,
Is there a way we could format the Forge bug reports so that they won't generate the "Your post looks too spamy for a new user, please remove off-site URLs." warning for new users? The current template looks like this:
Description: [describe the problem]
			
		Is there a way we could format the Forge bug reports so that they won't generate the "Your post looks too spamy for a new user, please remove off-site URLs." warning for new users? The current template looks like this:
Description: [describe the problem]
- General bug report | Open
- Code: Select all
- Forge Version: 1.3.11-SNAPSHOT-r20534 (mixed revisions detected; please update from the root directory)
 Operating System: Mac OS X 10.8.2 x86_64
 Java Version: 1.6.0_37 Apple Inc.
 
- myk
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Re: Question for forum admins: forge bug report template for
 by Goblin Hero » 22 Mar 2013, 16:49
by Goblin Hero » 22 Mar 2013, 16:49 
Very strange. Could you give me the exact text which triggers "too spammy" message?
			When you´re a goblin, you don´t have to step forward to be a hero -- everyone else just has to step back.
		- 
				 
 Goblin Hero
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Re: Question for forum admins: forge bug report template for
 by Sloth » 22 Mar 2013, 17:32
by Sloth » 22 Mar 2013, 17:32 
Here is an example:Goblin Hero wrote:Very strange. Could you give me the exact text which triggers "too spammy" message?
- NullPointerException | Open
- Code: Select all
- Forge Version: 1.3.10-r20348
 Operating System: Windows 7 6.1 amd64
 Java Version: 1.7.0 Oracle Corporation
 java.lang.NullPointerException
 at forge.card.ability.effects.ChangeZoneEffect.changeHiddenOriginResolve(ChangeZoneEffect.java:518)
 at forge.card.ability.effects.ChangeZoneEffect.resolve(ChangeZoneEffect.java:281)
 at forge.card.spellability.AbilitySub.resolve(AbilitySub.java:128)
 at forge.card.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1217)
 at forge.card.ability.AbilityUtils.resolveSubAbilities(AbilityUtils.java:1032)
 at forge.card.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1223)
 at forge.card.ability.AbilityUtils.resolve(AbilityUtils.java:1018)
 at forge.game.zone.MagicStack.resolveStack(MagicStack.java:841)
 at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:738)
 at forge.game.player.PlayerController.passPriority(PlayerController.java:71)
 at forge.game.ai.AiInputCommon.showMessage(AiInputCommon.java:110)
 at forge.gui.InputProxy.setInput(InputProxy.java:62)
 at forge.control.input.InputControl.setNewInput(InputControl.java:256)
 at forge.gui.InputProxy.update(InputProxy.java:49)
 at java.util.Observable.notifyObservers(Unknown Source)
 at java.util.Observable.notifyObservers(Unknown Source)
 at forge.util.MyObservable.updateObservers(MyObservable.java:38)
 at forge.control.input.InputControl.resetInput(InputControl.java:140)
 at forge.game.phase.PhaseHandler.passPriority(PhaseHandler.java:743)
 at forge.game.player.PlayerController.passPriority(PlayerController.java:71)
 at forge.control.input.InputPassPriority.selectButtonOK(InputPassPriority.java:77)
 at forge.gui.InputProxy.selectButtonOK(InputProxy.java:71)
 at forge.gui.match.controllers.CMessage$2.actionPerformed(CMessage.java:57)
 at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
 at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
 at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
 at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
 at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
 at javax.swing.SwingUtilities.notifyAction(Unknown Source)
 at javax.swing.JComponent.processKeyBinding(Unknown Source)
 at javax.swing.JComponent.processKeyBindings(Unknown Source)
 at javax.swing.JComponent.processKeyEvent(Unknown Source)
 at java.awt.Component.processEvent(Unknown Source)
 at java.awt.Container.processEvent(Unknown Source)
 at java.awt.Component.dispatchEventImpl(Unknown Source)
 at java.awt.Container.dispatchEventImpl(Unknown Source)
 at java.awt.Component.dispatchEvent(Unknown Source)
 at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
 at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
 at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
 at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
 at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
 at java.awt.Component.dispatchEventImpl(Unknown Source)
 at java.awt.Container.dispatchEventImpl(Unknown Source)
 at java.awt.Window.dispatchEventImpl(Unknown Source)
 at java.awt.Component.dispatchEvent(Unknown Source)
 at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
 at java.awt.EventQueue.access$000(Unknown Source)
 at java.awt.EventQueue$3.run(Unknown Source)
 at java.awt.EventQueue$3.run(Unknown Source)
 at java.security.AccessController.doPrivileged(Native Method)
 at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
 at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
 at java.awt.EventQueue$4.run(Unknown Source)
 at java.awt.EventQueue$4.run(Unknown Source)
 at java.security.AccessController.doPrivileged(Native Method)
 at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
 at java.awt.EventQueue.dispatchEvent(Unknown Source)
 at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
 at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
 at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
 at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
 at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
 at java.awt.EventDispatchThread.run(Unknown Source)
 
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 Sloth
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Re: Question for forum admins: forge bug report template for
 by Goblin Hero » 23 Mar 2013, 12:45
by Goblin Hero » 23 Mar 2013, 12:45 
I've tweaked the spam hammer - such things are in white list now.
			When you´re a goblin, you don´t have to step forward to be a hero -- everyone else just has to step back.
		- 
				 
 Goblin Hero
- Site Admin 
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Re: Question for forum admins: forge bug report template for
 by arkbit » 19 Apr 2013, 03:55
by arkbit » 19 Apr 2013, 03:55 
Might not want to put away your tweakers just yet.  I signed up just to post a crash report and I'm still getting that 'too spammy' message.
			
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Re: Question for forum admins: forge bug report template for
 by Goblin Hero » 19 Apr 2013, 11:26
by Goblin Hero » 19 Apr 2013, 11:26 
I need the exact message.arkbit wrote:Might not want to put away your tweakers just yet. I signed up just to post a crash report and I'm still getting that 'too spammy' message.
When you´re a goblin, you don´t have to step forward to be a hero -- everyone else just has to step back.
		- 
				 
 Goblin Hero
- Site Admin 
- Posts: 1996
- Joined: 23 Oct 2005, 09:37
- Location: Russia
- Has thanked: 236 times
- Been thanked: 353 times
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