Network Multiplayer (Multi-human players)
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Network Multiplayer (Multi-human players)
by MIC132 » 18 Feb 2017, 20:19
Is there any progress being made on this?
Re: Network Multiplayer (Multi-human players)
by jamincollins » 14 Feb 2018, 04:08
Yes, I've been poking at the state of multiplayer. With the help of the developers, have managed to get a multiplayer game working. There are still some bugs and oddities in gameplay. But we were able to complete the entire first game. The start of the second game within the match does not yet work.MIC132 wrote:Is there any progress being made on this?
- jamincollins
- Posts: 73
- Joined: 17 Oct 2017, 00:41
- Has thanked: 1 time
- Been thanked: 19 times
Re: Network Multiplayer (Multi-human players)
by jamincollins » 19 Feb 2018, 22:04
I believe I've solved the issue with starting the second game of a network match today. The code has been pushed to my branch and a merge requested.
At this point, there are still a few cosmetic issues remaining. Mostly around card state for double faced cards and permanents that have been removed from play and returned to play.
If there are any other issues, please feel free to let me know.
At this point, there are still a few cosmetic issues remaining. Mostly around card state for double faced cards and permanents that have been removed from play and returned to play.
If there are any other issues, please feel free to let me know.
- jamincollins
- Posts: 73
- Joined: 17 Oct 2017, 00:41
- Has thanked: 1 time
- Been thanked: 19 times
Re: Network Multiplayer (Multi-human players)
by Xitax » 20 Feb 2018, 14:06
Thanks so much for that. It's an oft requested and tough subject.
Who is online
Users browsing this forum: Google [Bot] and 37 guests