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Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 29 Sep 2009, 20:43
by sandman423
Why do I keep getting this error?

It was working fine and then I tried to update Manalink with the latest.

http://salbei.spacequadrat.de/htdocs/magic.html#ml2update

Please help

Re: Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 29 Sep 2009, 20:46
by sandman423
here is a pic of what my magic folder looks like

Re: Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 29 Sep 2009, 22:19
by sandman423
I just uninstalled and re-Installed...and now when I go to play the game the screen looks like this...How do I fix?

Re: Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 29 Sep 2009, 22:22
by sandman423
And I am getting this error as well...I figured this out by Taking DuelArtNew pics and just copying them over the C:/Magic/DuelArt pix...My side is awsome with new duel art but opponents side is still black...

Re: Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 30 Sep 2009, 02:45
by Huggybaby
Moved to proper forum.

Re: Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 30 Sep 2009, 03:54
by Salbei
one thing at a time , you still get the "Couldn´t initialize : Draw a card" error after reinstalling ?

you´ve PM´d me earlier and i discribed how to fix the other problem.(the 84 pictures from the downloaded DuelArt folder have to be put inside the DuelArt folder in your magic folder (like magic\DuelArt\HAND_BLACK.bmp)

did it fix the problem ?

uploaded my DuelArt folder since yours seems to be messed up now. -> >download<(15mb).
you might want to change the skin for the hands later , but focus on getting the game to run first.

unzip and and put the folder you get into your magic folder -> (magic\Duelart).

Re: Keep getting this error: Couldn't Initialize for card Drawin

PostPosted: 13 Nov 2009, 17:06
by Tapani
I got this error message, and running the game in a debugger reveales the following:

MAGIC.EXE tries to open "abilites.bmp" and "cardcounters.bmp" which I do not have. I have those files in .pic format only.

Changing the references to "abilities.pic" and "cardcounters.pic" and the function calls (and stack restoration) to what I presume to be the .pic loader instead of .bmp loader solves it.

It appears to be a bug (or files missing in the latest release).

Apologies, if this is solved or if I have missed one of the gazillion downloads. I found this site a few hours ago.

//Tapani