Re: Manalink2.0 SCV Installation Guide
Posted: 25 Mar 2011, 12:53
Sonic with your last artwork for the Golden Years mod,is all the artwork for the new cards included as I miss a few?
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Yes. Plus the alternative card artwork and the missing token artwork.Aswan jaguar wrote:Sonic with your last artwork for the Golden Years mod,is all the artwork for the new cards included as I miss a few?
Thanks for the tip! I assume you would right click the Rules Engine and "bury" it?stassy wrote:It's not the AI that got smarter, it's the new cards that are coded to some extend to be played by the AI that way.
The game is running slow in late game du to the Rule Engine card which is only essential for only some cards special effect (like storm count). You can remove it with debug mode if you don't have such cards in the game and it will speed up the game to a certain degree.
Thanks.Aswan jaguar wrote:Unfortunately I think most times AI will still attack only for the kill.
Rules Engine can be switched off from the "config" text in your manalink folder make 1 to 0 and it is out but(cycle cards want work morph too I think ).You can also make other changes in there.
stassy wrote:There is to note that some "old timer" cards got "upgraded" at some point, like Ali from Cairo in the original game would block to death a 1/1 attaker while in newer version he would not.
I don't know, I noticed some slight changes about AI after some of the 1st Jatill updates way back, like Ali or Llanowar not doing block suicide, but it doesn't happen often though (it is surprising when AI doesn't block, so that is why I remembered that)Aswan jaguar wrote:When did this happen because I tested not so long ago Ali from Cairo? and AI always blocked and I think AI with Platinum Angel has also similar behavior.
Newly compiled card art folders for 1st April patch.Salbei wrote:New Patch added -> April 01
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