Challenge Mode Rewards
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Challenge Mode Rewards
by jatill » 14 Aug 2009, 12:19
Here's what you win after unlocking each challenge mode:
1)
Mystic Enforcer*
2)
City of Traitors* + Jester's Cap
3)
Mystic Remora* + Avalancehe Riders + Fulminator Mage
4)
Quirion Dryad* + Psychatog + Shriekmaw + Grim Lavamancer
5)
Goblin Welder* + Enchantresses's Presence + Opposition + Serra Sanctum + Mind Over Matter
6)
Cursed Scroll* + Smokestack + Demigod of Revenge + Serrated Arrows + Coalition Relic + Coalition Victory
At some point (Zendikar release, probably) I will automatically unlock all of these cards, except for the ones with an *. Those I will leave unlockable only via challenge mode.
1)
Mystic Enforcer*
2)
City of Traitors* + Jester's Cap
3)
Mystic Remora* + Avalancehe Riders + Fulminator Mage
4)
Quirion Dryad* + Psychatog + Shriekmaw + Grim Lavamancer
5)
Goblin Welder* + Enchantresses's Presence + Opposition + Serra Sanctum + Mind Over Matter
6)
Cursed Scroll* + Smokestack + Demigod of Revenge + Serrated Arrows + Coalition Relic + Coalition Victory
At some point (Zendikar release, probably) I will automatically unlock all of these cards, except for the ones with an *. Those I will leave unlockable only via challenge mode.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Challenge Mode Rewards
by aww1979 » 14 Aug 2009, 21:46
Sweet, thanks for posting this. I know I asked for it a few times, so I figure I'd better say thanks when it shows up :p
Re: Challenge Mode Rewards
by Systral » 16 Aug 2009, 02:10
As much as I love the idea and implementation of the challenge mode, it's also very frustrating to have the game crash just as you are reaching the final rounds, which happens frequently for me on this Vista machine. Drafting and single challenges work fine but there's something about running a gauntlet in general and challenge mode in particular that makes the game crash. Is there any way to implement a save function between the games, or sway you to consider unlocking all of the new cards at a future point?
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Re: Challenge Mode Rewards
by Professor » 08 Oct 2009, 19:09
Not to be THAT GUY, but... exactly how long are we supposed to beat our heads against these challenges before being allowed to use the locked cards? Winning 50 games in a row with any deck seems too hard, unless I'm not understanding the system.
It seems unnecessarily cruel to own these awesome, build-around-me cards and not be able to use them indefinitely.
Thanks,
Prof
It seems unnecessarily cruel to own these awesome, build-around-me cards and not be able to use them indefinitely.
Thanks,
Prof
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Re: Challenge Mode Rewards
by jatill » 08 Oct 2009, 19:30
Forever... Any no, you only have to win 10 in a row, not 50. Only 15 (soon to be 24) out of 1950 cards are locked, so I don't think anyone's being unnecessarily cruel when 99% of cards are available to everyone.Professor wrote:Not to be THAT GUY, but... exactly how long are we supposed to beat our heads against these challenges before being allowed to use the locked cards? Winning 50 games in a row with any deck seems too hard, unless I'm not understanding the system.
It seems unnecessarily cruel to own these awesome, build-around-me cards and not be able to use them indefinitely.
Thanks,
Prof
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Challenge Mode Rewards
by Salbei » 14 Oct 2009, 10:34
update this please
Retired a long time ago. I will not reply.
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Salbei - DEVELOPER
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Re: Challenge Mode Rewards
by jatill » 14 Oct 2009, 12:22
The wiki has the updated version:Salbei wrote:update this please
http://www.slightlymagic.net/wiki/Challenge_Mode
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
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