hybrid fix
You know how hybrid cards don't intarect right with cost modifiers like Sphere of Resistance? Well, I woke up this morning knowing how to fix that (weird, right?)
So can someone take this version and test out the various interactions of hybrid cards and cost modifiers?
http://www.mediafire.com/file/2aqbm293q ... 101214.zip
Assuming that works, I'll then need a list of all other cards in the game with an alternate cost, so I can fix them too (ex: Force of Will)
So can someone take this version and test out the various interactions of hybrid cards and cost modifiers?
http://www.mediafire.com/file/2aqbm293q ... 101214.zip
Assuming that works, I'll then need a list of all other cards in the game with an alternate cost, so I can fix them too (ex: Force of Will)