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The "2000 limit no more" CSV

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Re: The "2000 limit no more" CSV

Postby Mok » 15 Jan 2012, 01:06

foolosopher wrote:
0rion79 wrote:A couple of things worthy of being mentioned after testing the latest available files:
1 - now the deck editor crashes when filters for creature types are activated (the ones obtained by right-clicking on creatures button)
2 - creature type list is no longer in alphabetical order but starts with Viashino (and then Rebel, Mercenary, Carrier, Unused, Unused ecc.)
Same here...
That's fixed in the new version of DB I posted yesterday.
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Re: The "2000 limit no more" CSV

Postby 0rion79 » 15 Jan 2012, 07:23

You are missing the latest files: those bugs are gone now!
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Re: The "2000 limit no more" CSV

Postby Aswan jaguar » 17 Jan 2012, 22:54

After some reports about card bugs that have to do with creatures with 3 subtypes I was checking and didn't see a 3nd,4th, subtype column are they implemented (imported to the engine) yet and I am not looking in the right place? or it is a work that has to be done and how?It is something that affects a lot of cards and will solve a lot of problems.
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Re: The "2000 limit no more" CSV

Postby Sonic » 18 Jan 2012, 00:57

Aswan jaguar wrote:After some reports about card bugs that have to do with creatures with 3 subtypes I was checking and didn't see a 3nd,4th, subtype column are they implemented (imported to the engine) yet and I am not looking in the right place? or it is a work that has to be done and how?It is something that affects a lot of cards and will solve a lot of problems.
'New Types 1-7'
Columns Y-AE in Manalink.xls file. Not implemented yet.

The game is currently still using the old Subtype/Subtype 2 system - Columns AF/AG.
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Re: The "2000 limit no more" CSV

Postby Gargaroz » 18 Jan 2012, 02:15

In order to make that field works, I need to recode various things, plus they will never work for the targeting sub unless the engine is modified, so you'll have to wait a bit more for these.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: The "2000 limit no more" CSV

Postby Aswan jaguar » 18 Jan 2012, 08:26

I saw the columns "new types" but I was confused as they had numbers but not the same as the ones in subtype,subtype2 or at least the first one to work as expansion for 3nd types creatures.
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Re: The "2000 limit no more" CSV

Postby 0rion79 » 18 Jan 2012, 08:39

I've just realized that creatures with more than 2 creature types are not shown in the deck editor. EG, Seton's Scout is not visibile, with or without filters. It also misses its art: has the gray filler.
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Re: The "2000 limit no more" CSV

Postby Aswan jaguar » 18 Jan 2012, 11:18

Seton's Scout is not coded man,did you confuse it with another card?
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Re: The "2000 limit no more" CSV

Postby 0rion79 » 18 Jan 2012, 11:25

Oh, lol! I've forgot it! I did it for myself in my custom version because it was so damn easy, that's why it was in my decks! Gargaroz, can you activate it for the next patch?
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Re: The "2000 limit no more" CSV

Postby Aswan jaguar » 18 Jan 2012, 11:47

So,you code cards and don't share? [-X .Even easy ones are accepted.
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Re: The "2000 limit no more" CSV

Postby 0rion79 » 18 Jan 2012, 11:51

But they were merely vanilla cards that I used in tribe decks! With limited space, there was nothing worthy of being removed in Constructed nor limited. :)
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Re: The "2000 limit no more" CSV

Postby Dave » 18 Jan 2012, 12:15

This brings me on another topic. There might be people who want to fill the gaps in old expansions for easy to code cards.
How does one proceed?
I guess Gargaroz has to decide if, and how, to do it, since he has made the majority of the cards lately.
Or is there somewhere a topic about this?
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Re: The "2000 limit no more" CSV

Postby gmzombie » 18 Jan 2012, 12:54

i can only assume that the people that have coded new cards if they can give Gargaroz a copy of the code that they created he could put it in the right coded area..I see that there is alot of different c file sets in the source which leads me to believe that you have coded that set in that c file, so therefore it should be a matter of just inputting the code from one person to yours correct Garg or am i way off?
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Re: The "2000 limit no more" CSV

Postby stassy » 18 Jan 2012, 13:05

But I think Orion79 didn't code his card in C since it was long time ago, using skymarshall editor...
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Re: The "2000 limit no more" CSV

Postby 0rion79 » 18 Jan 2012, 13:36

stassy wrote:But I think Orion79 didn't code his card in C since it was long time ago, using skymarshall editor...
In fact. But it was even easier: there were some good vanilla cards, plus others that had abilities already coded.
EG, for Seton's Scout I used Nimble Mongoose 's code, since Shroud and Web are two static abilities.
As well for Yavimaya Dryad I used Wood Elves code, and so on.

But now, without Skymagic editor, I really don't want to use exe editing programs. When it will be updated, I will consider about activating some vanilla cards, if Gargaroz allows me. In that case, now Microsoft Office is no longer good for editing CSV, right? Should I download Open Office?
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