Exciting news... but programmers needed
Discuss Upcoming Releases, Coding New Cards, Etc.
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Exciting news... but programmers needed
by jatill » 06 Mar 2009, 13:39
Hybrid. Cycling*. Force of Will. I figured out how to code them. Drooling yet?
The trouble is I'm not currently modding, and when I come back, these aren't on my current list of priorities. So you're not likely to see these cards any time soon. Unless another programmer want to step up to the plate. The code is not trivial, but I could spell it out in detailed pseudocode if anyone wants to take a stab. Not bad for a guy not actively working on the project, right?
So programmers, let me know if you interested in doing the coding for these.
*cycling will still count as casting a spell, and can be countered etc, so it's not perfect.
The trouble is I'm not currently modding, and when I come back, these aren't on my current list of priorities. So you're not likely to see these cards any time soon. Unless another programmer want to step up to the plate. The code is not trivial, but I could spell it out in detailed pseudocode if anyone wants to take a stab. Not bad for a guy not actively working on the project, right?
So programmers, let me know if you interested in doing the coding for these.
*cycling will still count as casting a spell, and can be countered etc, so it's not perfect.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Exciting news... but programmers needed
by HarryPitfall » 06 Mar 2009, 22:26
Unless we discover ways to make spells uncounterable or not 'targetable' by interrupts... I'm playing with yasm, making cards, fixing some bugs (colored artifact creatures) and so on...
The hybrid cost is the only thing that I'm interested by now...
The hybrid cost is the only thing that I'm interested by now...
- HarryPitfall
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Re: Exciting news... but programmers needed
by jatill » 06 Mar 2009, 22:29
Harry-HarryPitfall wrote:Unless we discover ways to make spells uncounterable or not 'targetable' by interrupts... I'm playing with yasm, making cards, fixing some bugs (colored artifact creatures) and so on...
The hybrid cost is the only thing that I'm interested by now...
When do you think you'll have your next patch ready? I can't wait for some new cards I wrote up the specs for hybrid on the wiki. Check them out there. The cool part is that it can be written as a generic proc that'll work for any hybrid card, without passing params.
I have a little time to work on magic this weekend maybe, so I'm going to try to figure out indestrucible and the legend rule, unless you're already working on that.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Exciting news... but programmers needed
by HarryPitfall » 06 Mar 2009, 23:55
I'm not working on new version, just learning about yasm and others things, fell free to release/add anything as your wish!
- HarryPitfall
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