[Archive] Challenge Set 4
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Re: Challenge Set #4 (Spoilers)
by meesterhans » 31 Dec 2009, 10:54
Life's a lich... I always thought it was something else...
My log.
Round 1:
died 2nd game. too much slivers in 2nd turn
Round 2:
died 2nd game. 3th turn 6 4/7 soldiers
Round 3:
died 1st game. 3 turn 5 soldiers attacking...
Round 4:
died 6th game. 3th turn muscle sliver winged sliver + time walk
Round 5:
died 1st game. AI starts with black vise, done.
Round 6:
Died 3rd game. 4th turn 3 2/2 spirits
Round 7:
Died 2nd game. Demystify
Round 8:
Died 3rd game. Kithkins... again, too many too soon
Round 9:
Died 3rd game. Kithkins... again, 5/5 first strikers with lifelink!~?
Round 10:
Died 1st game. 3th turn pridemage...
I really don't see any strategy... Just PURE luck...
In all these rounds I never had to battle against that red green mana deck, merfolks, the 4 cc artifact deck, or that blue white deck with the big arfifacts or goblins. Just hardcore kithkins and at least 1 power nine card in the first turn...
Just frustrating...
I copied the deck earlier mentioned in this forum...
i just wanna cry...
My log.
Round 1:
died 2nd game. too much slivers in 2nd turn
Round 2:
died 2nd game. 3th turn 6 4/7 soldiers
Round 3:
died 1st game. 3 turn 5 soldiers attacking...
Round 4:
died 6th game. 3th turn muscle sliver winged sliver + time walk
Round 5:
died 1st game. AI starts with black vise, done.
Round 6:
Died 3rd game. 4th turn 3 2/2 spirits
Round 7:
Died 2nd game. Demystify
Round 8:
Died 3rd game. Kithkins... again, too many too soon
Round 9:
Died 3rd game. Kithkins... again, 5/5 first strikers with lifelink!~?
Round 10:
Died 1st game. 3th turn pridemage...
I really don't see any strategy... Just PURE luck...
In all these rounds I never had to battle against that red green mana deck, merfolks, the 4 cc artifact deck, or that blue white deck with the big arfifacts or goblins. Just hardcore kithkins and at least 1 power nine card in the first turn...
Just frustrating...
I copied the deck earlier mentioned in this forum...
i just wanna cry...
- meesterhans
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Re: Challenge Set #4 (Spoilers)
by jatill » 31 Dec 2009, 13:42
You're either pursuing a bas strategy, are not great at this game, or are just really unlucky. I tried aww's deck and got to round 8 on the first try. Then I concocted this brew and won it on the first try. Your opponent should never make it to the 3rd turn. I have no qualms about using the "bugged" interaction of Lich and Yawgmoth's Bargain. Also, I have already beaten the Pit challenge, making the Lich challenge quite a bit easier.
;Challenge - Lich
;
;Underdogs
;no.spam@plea.se
;30/12/2009
;1
;4th Edition
;
.1507 1 Cadaverous Bloom
.349 4 Enlightened Tutor
.1704 1 Yawgmoth's Bargain
.17 1 Black Lotus
.230 1 Sol Ring
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.1424 1 Lotus Petal
.55 4 Dark Ritual
.1734 4 Cabal Ritual
.1892 3 Elvish Spirit Guide
.1904 2 Simian Spirit Guide
.65 2 Disintegrate
.108 4 Healing Salve
.1502 4 Infernal Contract
.216 4 Scrubland
.1635 4 Godless Shrine
.239 6 Swamp
.188 6 Plains
.62 1 Demonic Tutor
.333 1 Vampiric Tutor
.331 1 Imperial Seal
;Challenge - Lich
;
;Underdogs
;no.spam@plea.se
;30/12/2009
;1
;4th Edition
;
.1507 1 Cadaverous Bloom
.349 4 Enlightened Tutor
.1704 1 Yawgmoth's Bargain
.17 1 Black Lotus
.230 1 Sol Ring
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.1424 1 Lotus Petal
.55 4 Dark Ritual
.1734 4 Cabal Ritual
.1892 3 Elvish Spirit Guide
.1904 2 Simian Spirit Guide
.65 2 Disintegrate
.108 4 Healing Salve
.1502 4 Infernal Contract
.216 4 Scrubland
.1635 4 Godless Shrine
.239 6 Swamp
.188 6 Plains
.62 1 Demonic Tutor
.333 1 Vampiric Tutor
.331 1 Imperial Seal
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Challenge Set #4 (Spoilers)
by meesterhans » 31 Dec 2009, 16:45
I wanted to give it up... Thanks for all the advices... But taking 'lifepay' as main strategy was killing me... haha!
Soul Warden is DA WAY 2 GO!!!
;Challenge 4-03
;Life's a Lich
;
;
;31/12/2009
;1
;4th Edition
;
.108 4 Healing Salve
.1239 4 Isamaru, Hound of Konda
.1414 4 Knight of Meadowgrain
.213 4 Savannah Lions
.581 4 Soul Warden
.1453 4 Spectral Procession
.167 1 Mox Pearl
.17 1 Black Lotus
.188 22 Plains
.1558 4 Elite Vanguard
.913 4 Steppe Lynx
.1562 4 Honor of the Pure
a 1st turn warden is a storm creatures!!!
Soul Warden is DA WAY 2 GO!!!
;Challenge 4-03
;Life's a Lich
;
;
;31/12/2009
;1
;4th Edition
;
.108 4 Healing Salve
.1239 4 Isamaru, Hound of Konda
.1414 4 Knight of Meadowgrain
.213 4 Savannah Lions
.581 4 Soul Warden
.1453 4 Spectral Procession
.167 1 Mox Pearl
.17 1 Black Lotus
.188 22 Plains
.1558 4 Elite Vanguard
.913 4 Steppe Lynx
.1562 4 Honor of the Pure
a 1st turn warden is a storm creatures!!!
- meesterhans
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Re: Challenge Set #4 (Spoilers)
by aww1979 » 31 Dec 2009, 18:11
AAAAAAA What does it do????? :p I still have that one and Challenge Challenge in this set. I don't know if anyone has tried Challenge Challenge yet, but it is really hard, due to the tiny card pool. I tried a monoblue Trix deck, but it is far too slow without any mana acceleration.jatill wrote: Also, I have already beaten the Pit challenge, making the Lich challenge quite a bit easier.
Re: Challenge Set #4 (Spoilers)
by reng0r0 » 31 Dec 2009, 18:44
Yeah, I tried a cascade deck (bloodbraid and bituminous), but it was pretty clunky and needed quite a bit of luck to get anywhere. Probably save this one for last (maybe the ???? unlocks will help out).aww1979 wrote:AAAAAAA What does it do????? :p I still have that one and Challenge Challenge in this set. I don't know if anyone has tried Challenge Challenge yet, but it is really hard, due to the tiny card pool. I tried a monoblue Trix deck, but it is far too slow without any mana acceleration.
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Re: Challenge Set #4 (Spoilers)
by jatill » 31 Dec 2009, 18:48
I got pretty far into this one using Trix, but it's also the last challenge I haven't beaten now. If you're an auramancer, I hear that pulling off the Trix combo is a bit easier.reng0r0 wrote:Yeah, I tried a cascade deck (bloodbraid and bituminous), but it was pretty clunky and needed quite a bit of luck to get anywhere. Probably save this one for last (maybe the ???? unlocks will help out).
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Challenge Set #4 (Spoilers)
by thedrigo » 31 Dec 2009, 23:12
I haven't played in months... New Update is AMAZING!! Gave Lich a try.
Here's my list. Two Words: Healing Salve. There's not much that's more broken than 4 Ancestral Recall in the same deck, there should be jailtime for something like this...
9 Plains
4 Flooded Strand
4 Marsh Flats
2 Chrome Mox
1 Mox Pearl
4 Soltari Priest
4 Soul Warden
4 Knight of Meadowgrain
4 Savannah Lions
1 Isamaru, Hound of Konda
3 Elite Vanguard
4 Honor of the Pure
4 Crusade
2 Ajani Goldmane
2 Circle of Protection: Red (CRUCIAL!)
1 Oblivion Ring
4 Swords to Plowshares
4 Healing Salve
I went through the challenge on the first try. The extra speed of the moxen will get those CoP: Red out on the first turn and save your ass from Lightning Bolts and what not. The sole Oblvion Ring might look useless but it really shines with a Worship or a Gauntlet of Might on the table... It's pretty shitty when you think you've got the game in the bag and then have to watch yourself fall into a bottomless pit when faced with an unkillable opponent or a horde of 12 1/2 Kobolds, tapped out with your opponent laughing at you at 2 life.
The Fetchlands work superb here when life is not important cuz they will thin out your deck at no expense, making valuable draws available with no drawback.
Here's my list. Two Words: Healing Salve. There's not much that's more broken than 4 Ancestral Recall in the same deck, there should be jailtime for something like this...
9 Plains
4 Flooded Strand
4 Marsh Flats
2 Chrome Mox
1 Mox Pearl
4 Soltari Priest
4 Soul Warden
4 Knight of Meadowgrain
4 Savannah Lions
1 Isamaru, Hound of Konda
3 Elite Vanguard
4 Honor of the Pure
4 Crusade
2 Ajani Goldmane
2 Circle of Protection: Red (CRUCIAL!)
1 Oblivion Ring
4 Swords to Plowshares
4 Healing Salve
I went through the challenge on the first try. The extra speed of the moxen will get those CoP: Red out on the first turn and save your ass from Lightning Bolts and what not. The sole Oblvion Ring might look useless but it really shines with a Worship or a Gauntlet of Might on the table... It's pretty shitty when you think you've got the game in the bag and then have to watch yourself fall into a bottomless pit when faced with an unkillable opponent or a horde of 12 1/2 Kobolds, tapped out with your opponent laughing at you at 2 life.
The Fetchlands work superb here when life is not important cuz they will thin out your deck at no expense, making valuable draws available with no drawback.
Re: Challenge Set #4 (Spoilers)
by aww1979 » 31 Dec 2009, 23:42
Hmm... I'll try that challenge again; maybe I can actually figure out what auramancer does :pjatill wrote:I got pretty far into this one using Trix, but it's also the last challenge I haven't beaten now. If you're an auramancer, I hear that pulling off the Trix combo is a bit easier.
Re: Challenge Set #4 (Spoilers)
by aww1979 » 31 Dec 2009, 23:46
Oho! Auramancer makes your enchantments indestructible :p I just refused to pay upkeep on Illusions of Grandeur and it is still in play. Works pretty good with the Mystic Remoras I have in the deck, too 

Re: Challenge Set #4 (Spoilers)
by aww1979 » 01 Jan 2010, 07:37
I have not beat Pit Fighting yet, but I made it to round 9 with both of the following decks:
TENDRILS (modded for pitfighting)
.17 1 Black Lotus
.1898 1 Lion's Eye Diamond
.1424 1 Lotus Petal
.894 1 Mana Crypt
.157 1 Mana Vault
.457 1 Mox Diamond
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.230 1 Sol Ring
.1892 2 Elvish Spirit Guide
.1910 1 Yawgmoth's Will*
.1 1 Ancestral Recall
.1734 4 Cabal Ritual
.55 4 Dark Ritual
.62 1 Demonic Tutor
.327 3 Grim Tutor
.1848 1 Tendrils of Agony
.249 1 Time Walk
.1351 1 Tinker
.648 1 Mind's Desire*
.250 1 Timetwister
.309 1 Windfall
.282 1 Wheel of Fortune
.202 1 Regrowth
.1696 4 Manamorphose
.1904 2 Simian Spirit Guide
.587 4 Meditate
.1900 1 Memory Jar
.239 4 Swamp
.126 4 Island
.1342 1 Time Spiral
.712 4 Street Wraith
and belcher:
.712 4 Street Wraith
.1894 4 Goblin Charbelcher
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.1892 4 Elvish Spirit Guide
.1904 4 Simian Spirit Guide
.17 1 Black Lotus
.230 1 Sol Ring
.30 1 Channel
.157 1 Mana Vault
.894 1 Mana Crypt
.1898 1 Lion's Eye Diamond
.1424 1 Lotus Petal
.1423 4 Seething Song
.711 4 Serum Powder
.1908 4 Tinder Wall
.1730 4 Rite of Flame
.1866 4 Empty the Warrens
.1897 4 Land Grant
.91 1 Forest
.241 1 Taiga
.668 4 Desperate Ritual
.1852 2 Summoner's Pact
No success yet, but if I can actually get a decent hand against the 5 pit scorpion round, it is doable.
TENDRILS (modded for pitfighting)
.17 1 Black Lotus
.1898 1 Lion's Eye Diamond
.1424 1 Lotus Petal
.894 1 Mana Crypt
.157 1 Mana Vault
.457 1 Mox Diamond
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.230 1 Sol Ring
.1892 2 Elvish Spirit Guide
.1910 1 Yawgmoth's Will*
.1 1 Ancestral Recall
.1734 4 Cabal Ritual
.55 4 Dark Ritual
.62 1 Demonic Tutor
.327 3 Grim Tutor
.1848 1 Tendrils of Agony
.249 1 Time Walk
.1351 1 Tinker
.648 1 Mind's Desire*
.250 1 Timetwister
.309 1 Windfall
.282 1 Wheel of Fortune
.202 1 Regrowth
.1696 4 Manamorphose
.1904 2 Simian Spirit Guide
.587 4 Meditate
.1900 1 Memory Jar
.239 4 Swamp
.126 4 Island
.1342 1 Time Spiral
.712 4 Street Wraith
and belcher:
.712 4 Street Wraith
.1894 4 Goblin Charbelcher
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.1892 4 Elvish Spirit Guide
.1904 4 Simian Spirit Guide
.17 1 Black Lotus
.230 1 Sol Ring
.30 1 Channel
.157 1 Mana Vault
.894 1 Mana Crypt
.1898 1 Lion's Eye Diamond
.1424 1 Lotus Petal
.1423 4 Seething Song
.711 4 Serum Powder
.1908 4 Tinder Wall
.1730 4 Rite of Flame
.1866 4 Empty the Warrens
.1897 4 Land Grant
.91 1 Forest
.241 1 Taiga
.668 4 Desperate Ritual
.1852 2 Summoner's Pact
No success yet, but if I can actually get a decent hand against the 5 pit scorpion round, it is doable.
Re: Challenge Set #4 (Spoilers)
by meesterhans » 01 Jan 2010, 17:18
;Challenge 4-02
;Pit Fighting;
;
;01/01/2010
;1
;4th Edition
;
.55 4 Dark Ritual
.1734 4 Cabal Ritual
.1730 4 Rite of Flame
.1423 4 Seething Song
.1904 4 Simian Spirit Guide
.1897 4 Land Grant
.12 1 Bayou
.241 1 Taiga
.1696 4 Manamorphose
.1510 4 Night's Whisper
.1886 1 Burning Wish
.1890 1 Demonic Consultation
.62 1 Demonic Tutor
.282 1 Wheel of Fortune
.1894 4 Goblin Charbelcher
.1866 4 Empty the Warrens
.1910 1 Yawgmoth's Will*
.17 1 Black Lotus
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.894 1 Mana Crypt
.157 1 Mana Vault
.1718 2 Chrome Mox
.230 1 Sol Ring
.1424 1 Lotus Petal
.1898 1 Lion's Eye Diamond
Got this one with the first try...
1st 2nd or 3rd kill with storm or bel! the opening hand needs some thinking!!! never miss ONE mana, never spoil ONE mana!!!
;Pit Fighting;
;
;01/01/2010
;1
;4th Edition
;
.55 4 Dark Ritual
.1734 4 Cabal Ritual
.1730 4 Rite of Flame
.1423 4 Seething Song
.1904 4 Simian Spirit Guide
.1897 4 Land Grant
.12 1 Bayou
.241 1 Taiga
.1696 4 Manamorphose
.1510 4 Night's Whisper
.1886 1 Burning Wish
.1890 1 Demonic Consultation
.62 1 Demonic Tutor
.282 1 Wheel of Fortune
.1894 4 Goblin Charbelcher
.1866 4 Empty the Warrens
.1910 1 Yawgmoth's Will*
.17 1 Black Lotus
.165 1 Mox Emerald
.166 1 Mox Jet
.167 1 Mox Pearl
.168 1 Mox Ruby
.169 1 Mox Sapphire
.894 1 Mana Crypt
.157 1 Mana Vault
.1718 2 Chrome Mox
.230 1 Sol Ring
.1424 1 Lotus Petal
.1898 1 Lion's Eye Diamond
Got this one with the first try...
1st 2nd or 3rd kill with storm or bel! the opening hand needs some thinking!!! never miss ONE mana, never spoil ONE mana!!!
- meesterhans
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Re: Challenge Set #4 (Spoilers)
by aww1979 » 01 Jan 2010, 19:24
Well, I'll be damned :p I never thought of trying belcher with black... I think I'm going to steal your deck, put Street Wraith and Serum Powder in it, and see how I do 

Re: Challenge Set #4 (Spoilers)
by meesterhans » 01 Jan 2010, 22:32
i haven't finished land ho! yet.... so no serum... let me know how it works... and let me know what happens when you land grand yourself the bayou... mine gets reshuffeld in the library...
grx H.
grx H.
- meesterhans
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Re: Challenge Set #4 (Spoilers)
by aww1979 » 03 Jan 2010, 03:04
I modded your deck a bit and did well, but not well enough to beat the challenge, so either you got lucky or you are smarter than me 
Land grant on bayou will (probably) fail because if you land grant the first card in the window, a bug causes it to fail, and Bayou is the first card alphabetically in most decks that contain it.

Land grant on bayou will (probably) fail because if you land grant the first card in the window, a bug causes it to fail, and Bayou is the first card alphabetically in most decks that contain it.
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