Re: Can we re-examine challenge mode?
Locked cards can't be played in multiplayer, so ....
*fucked*
*fucked*
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I'd still bet on the bicyclist when the person driving the Ferrari has had a lobotomy.Gargaroz wrote: but if this resemble a race with you on a bicycle and the AI on a Ferrari
Try the land-ho challenge. I can pretty much guarantee you won't be mana screwed.Stroggoii wrote:I love the challenge, I love the cards and think its fair.
What I dont love is being constantly mana-screwed out of the damn win.
Is there a way to 100% avoid mana-screw? Cause I havent found it, cant do with dredge, cant do with affinity, cant do with ramp...
Wow... that would be so dangerous in real life...I'd still bet on the bicyclist when the person driving the Ferrari has had a lobotomy.
I am not sure I follow what you are saying. I am sure that there wasn't an argument. I meant that there is a good chance of it breaking 1000+ users based on word of mouth because it is a really good product. It was just a compliment that implied that based on the unofficial numbers from this poll (as badly worded as it was) a little over half (say 575 of 1000) would say they were dis-satisfied with challenge mode for the reasons they all outlined. That alone isn't any reason to change it. We are a community not a board of directors, and Jatill's benefactors not his project leads.stassy wrote:ML is already popular in the niche of unofficial magic software if you check the whole slightlymagic forums so I don't think the 1000+ argument is valid (also because it was the only official game long time ago).