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Looking for help with Manalink Time Sieve list

PostPosted: 22 Jan 2011, 22:11
by discoransom
Trying to keep it roughly extended-legal, with the exception of signets since we don't have borderposts.

Here's the list I have atm, any suggestions? I've never played with Time Sieve before. The Thopter Assembly/Time Sieve lock is sweeeet.


Artifacts (28)

4 Time Sieve
4 Everflowing Chalice
4 Courier's Capsule
2 Azorius Signet
2 Dimir Signet

2 Leaden Myr
2 Silver Myr
2 Gold Myr
4 Lodestone Golem
2 Thopter Assembly

Spells (10)

4 Time Warp
3 Wrath of God
3 Open the Vaults

Lands (22)

2 Celestial Colonnade
2 Creeping Tar Pit
2 Reflecting Pool
4 Arcane Sanctum
4 Marsh Flats
1 Glacial Fortress
1 Drowned Catacomb
2 Plains
2 Swamp
2 Island

Re: Looking for help with Manalink Time Sieve list

PostPosted: 22 Jan 2011, 23:47
by aww1979
I don't know extended, but if you can use artifact lands, use those instead of your basics. However, that change would require you to either change some of your duals into the 'comes into play tapped or lose 2 life' kinds with basic land types, or to swap out your fetchlands.

I dug up a (type 1) deck I made awhile back with Time Sieve, and it wasn't very good, but the other card I notice in it that might prove helpful, if it's extended legal, is Chromatic Star, since you draw a card when it goes to the graveyard. (even if you didn't activate it)

Re: Looking for help with Manalink Time Sieve list

PostPosted: 27 Jan 2011, 05:54
by discoransom
Tried a bunch of things, settled on taking out Golems for Tidehollow Sculler, took out Chalice for Jace TMS, mixed up the mana a bit. It's actually playable. Couldn't find room for Chromatic Star, but it would be helpful.