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[Archive] Challenge Set 2

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Re: Challenge Set #2 (spoilers)

Postby jatill » 26 Oct 2009, 17:44

thedrigo wrote:Am I the only dumbass who hasnt been able to beat Dude yet? My deck is obviously Elves but I keep getting run down by Soldiers and Zombies. I added two copies of Gaddock Teeg to beat TurboFog (worked like a charm) and two Platinum Angel s as fillers but I keep getting my ass handed to me.
Any suggestions?
Yeah, it's just you :twisted:
I use all 4 Gaddocks. But the most important card in the deck is Wirewood Symbiote, especially for blocking then bouncing. There are 20 different decks you might get paired against, so it's possible to just avoid your bad matchups the whole time.
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Re: Challenge Set #2 (spoilers)

Postby thedrigo » 27 Oct 2009, 13:44

Hahaha... Dammit.

I mean, when I first heard about the challenge I instantly thought of Elves because, clearly, there aren't any viable mana-producing Goblins, for example.
Strangely enough, I built my deck and was gonna post it just as Awww posted his and the only cards that were different were the 2 copies of Gaddock Teeg instead of 2 of his Platinum Angel s... Crazy!
It'd be pretty awesome to have Bloodbraid Elf for this challenge, though. Talk about necessary card advantage!

20 decks... hmmm. So luck does play into it? :evil: GRRR...
I couldn't even tell you guys how many times I've died on round 10 against Swamp, Dark Ritual, Dark Ritual, Sarcomancy, Carnophage, Lord of the Undead, Turn 1 Goblin Lackey, Turn 2 Siege-Gang Commander or Turn 1 Goldmeadow Stalwart, Turn 2 Wizened Cenn, Turn 3 Figure of Destiny + Honor of the Pure.

And Jatill, you are absolutely right: Wirewood Symbiote is a CHAMP here. =D>
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Re: Challenge Set #2 (spoilers)

Postby aww1979 » 27 Oct 2009, 20:56

aww1979 wrote:I'd wager that the only surprises here are Platinum Angel and maybe Wirewood Symbiote (which wins MVP this round).
:)

I just remembered I still never did that stupid Land Ho! challenge... :x I don't think we've gotten any new lands except 5 more fetchlands in the meantime, either. Land Ho! makes giving the AI 10 strip mines look easy.

edit: Yup, 5 more fetchlands, and Oran-Reef, the Vastwood, which won't do anything except pump Dryad Arbor.
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Re: Challenge Set #2 (spoilers)

Postby Marek14 » 27 Oct 2009, 21:12

aww1979 wrote:
aww1979 wrote:I'd wager that the only surprises here are Platinum Angel and maybe Wirewood Symbiote (which wins MVP this round).
:)

I just remembered I still never did that stupid Land Ho! challenge... :x I don't think we've gotten any new lands except 5 more fetchlands in the meantime, either. Land Ho! makes giving the AI 10 strip mines look easy.

edit: Yup, 5 more fetchlands, and Oran-Reef, the Vastwood, which won't do anything except pump Dryad Arbor.
I'll call, once again, for a simple way to tell which challenges are actually completed.
For example, on the challenge selection screen, they could have asterisk next to name.
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Re: Challenge Set #2 (spoilers)

Postby jatill » 27 Oct 2009, 23:39

Marek14 wrote:I'll call, once again, for a simple way to tell which challenges are actually completed.
For example, on the challenge selection screen, they could have asterisk next to name.
The next version has this.
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Re: Challenge Set #2 (spoilers)

Postby Marek14 » 28 Oct 2009, 07:42

jatill wrote:
Marek14 wrote:I'll call, once again, for a simple way to tell which challenges are actually completed.
For example, on the challenge selection screen, they could have asterisk next to name.
The next version has this.
BTW, are the completed challenges movable between computers? If I just copy the installation, will I have to do the challenges again?
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Re: Challenge Set #2 (spoilers)

Postby jatill » 28 Oct 2009, 14:31

Marek14 wrote:
jatill wrote:
Marek14 wrote:I'll call, once again, for a simple way to tell which challenges are actually completed.
For example, on the challenge selection screen, they could have asterisk next to name.
The next version has this.
BTW, are the completed challenges movable between computers? If I just copy the installation, will I have to do the challenges again?
If you copy c:\magic and all subfolders, you will not have to redo challenges.
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Re: Challenge Set #2 (spoilers)

Postby Marek14 » 28 Oct 2009, 15:31

jatill wrote:If you copy c:\magic and all subfolders, you will not have to redo challenges.
Thanks :)
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Re: Challenge Set #2 (spoilers)

Postby 240sxforever » 17 Dec 2009, 09:23

I just beat What hand?

I used a dredge list, but it is a bit different than the others...
Code: Select all
Squirrel Dredge

.1088   4   Bloodghast
.678   4   Golgari Thug
.691   4   Ichorid
.680   4   Stinkweed Imp
.1129   2   Vampire Hexmage
.684   4   Golgari Grave-Troll
.390   4   Crop Rotation
.398   4   Bazaar of Baghdad
.1844   1   Dark Depths
.705   4   Bridge From Below
.700   3   Dread Return*
.681   4   Narcomoeba
.675   2   Flame-Kin Zealot
.91   9   Forest
.1714   4   Skullclamp
.1701   3   Deranged Hermit
Adding Bloodghast and crop rotation helped the consistancy a bit as there is no top deck, though for some reason skullclamp does not trigger dredge.
Hexmage/Depths is in there just in case.
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Re: Challenge Set #2 (spoilers)

Postby sandman423 » 03 Jan 2010, 23:36

Please help me...

Trying to beat the following challenges...I am using the deck list posted for each one but can't seem to win..

Please explain how the decks work for the following challenges how do you play them?

Super Mulligan (Rout) - start the game with 0 cards in hand
What Hand? (Brain freeze) - skip your draw step
That's Big... (Goblin Charbelcher) - you deck can only include lands and cards with mana cost > 3
Epic (Manabond) - you can only play 1 spell the entire game
There can be only one (Street Wraith) - your deck must be at least 100 cards and have no duplicates
March of the Machines (Tangle Wire) - your deck can ONLY include artifacts
Land Ho! (Gemstone Mine) - your deck can ONLY include lands
Dude... (Kiki-Jiki, Mirror Breaker) - your deck can ONLY include creatures

Please explain how the decks work... for all the Challenges in List #2
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Re: Challenge Set #2 (spoilers)

Postby Gocho » 13 Jan 2010, 01:19

Finally got that's big with a modified version of

.1521 4 Font of Mythos
.132 4 Juggernaut
.1308 4 Platinum Angel
.529 4 Su-Chi
.510 4 Mishra's Workshop
.541 4 Urza's Mine
.543 4 Urza's Power Plant
.544 4 Urza's Tower
.1906 4 Sundering Titan
.1548 4 Myr Enforcer
.508 4 Mishra's Factory
.1710 4 Ancient Tomb
.1106 4 Patagia Golem
.1112 4 Phyrexian Hulk
.1888 2 City of Traitors
.1709 2 Temple of the False God

Out 4 Patagia Golem /4 Font of Mythos /2 Ancient Tomb
In 4 Masticore /4 Nevinyrral's Disk /2 Temple of the False God

Yeah I have no problem abusing temple not working 100% right to finally beat this challenge.

Played a ton more like control, vs all agro decks a 2nd turn disk just wins and Masticore is always strong. Made it to round 7-9 the first 3 tries before just horrid draws and won the 4th try.
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Re: Challenge Set #2 (spoilers)

Postby jatill » 13 Jan 2010, 13:21

How does temple not work right?
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Re: Challenge Set #2 (spoilers)

Postby Gocho » 13 Jan 2010, 14:01

jatill wrote:How does temple not work right?
It always gives the 2 mana, 5 lands or not. If you don't have 5 lands it doesn't cast spells by double clicking on them but spells still light up to cast and you just manually click it for your 2 mana.

I'm pretty sure I have the latest everything, just reinstalled it all a few days ago.

Edit: Sorry for not throwing it in the bug thread, I just assumed it was already there. :oops:
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Re: Challenge Set #2 (spoilers)

Postby sandman423 » 14 Jan 2010, 00:26

How do you run a Trix deck in Life is a Lich???

I play Illusion of Grandeur and Donate...

Do you donate the Lich or do you Donate the Illusion of Grandeur??
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Re: Challenge Set #2 (spoilers)

Postby aww1979 » 14 Jan 2010, 02:05

Donate the Illusions of Grandeur as usual. Donating Lich will instantly kill you :p (Though, with the older rules, you could theoretically donate Lich, then destroy it, and win the game at 0 life, but this is harder to do than just donating the illusions)
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