Finished Master Warlock with this list on Sunday:
.1773 2
Barter in Blood.1509 2
Corrupt.1275 4
Damnation.62 1
Demonic Tutor.1772 4
Innocent Blood.1510 4
Night's Whisper.1899 4
Living Wish.1937 4
Maelstrom Pulse.1017 2
Diabolic Tutor.1121 4
Pyroclasm.593 4
Chain Lightning.1886 1
Burning Wish.9 4
Badlands.241 4
Taiga.12 4
Bayou.239 12
SwampOriginally went BG but the deck was a bit too slow and tended to get overwhelmed, never geting past the 7th round in quite a few attempts. Removing the discard for Chains,.Clasm and
Burning Wish made lots of difference and I was able to finish on the 2nd try. Living wish was great, allowing me to fetch the kill condition, which was usually between Platinum, Visara, Kokusho,
Lord of Extinction or
Hellkite Overlord depending on circumstances. Tutors usually fetched
Living Wish. Splashing red also allowed me to fetch Ali, which is GG against some decks by himself. Removed
Regrowth as the 61st card in the deck but there should be better choices to cut than that.
Donate made things go very smoothly on the final round of 5:1, having got two previous crashes recently

Also finished Epic on the first try with a slightly tweaked Somacat's Epic Oath deck. It was very easy.
Finished
Enchanted Evening last night:
.710 1
Land Tax.1749 2
Honden of Infinite Rage.1744 2
Honden of Cleansing Fire.1745 2
Honden of Seeing Winds.289 3
Luminarch Ascension.726 4
Moat.968 4
Pacifism.1956 4
Collective Restraint.1975 4
Propaganda.1262 4
Porphyry Nodes.44 3
Control Magic.627 3
Threads of Disloyalty.254 4
Tundra.189 3
Plateau.266 3
Volcanic Island.188 7
Plains.126 7
IslandThree or four tries with this one before I beat it. The main difference was the addition of
Porphyry Nodes instead of a playset of the underwhelming
Land Tax as well as avoiding Burn, Slivers and the Vampire deck. The latter killed me, once with a (presumably bugged)
Vampire Nocturnus who let all his pumped guys fly over my
Moat while revealing a
Swamp on the top of his library.
The winning attempt was rather easy. I faced two
Worship Elves (Nodes decimated them), White Weenie, UG Gro, the Turbo
Fog deck in which the AI milled itself to death as usual, a couple of
Bitterblossom, Hegemon and the Mirror in round nine. I wanted to avoid Slivers because a quick start can be difficult to come back from as well the Vampire deck and Goblins and Burn. Have a chance against Burn, as on one of my previous attempts it was taken apart by
Luminarch Ascension, as it takes the AI 5 or 6 turns before it starts casting anything, in an attempt to kill you in one turn.
Collective Restraint/
Propaganda were the stars, with Nodes slowing the Ai down before I can get CR/Prop in play.
Luminarch Ascension and/or the red Honden as the win condition. The
Control Magic/Threads werent really used (but it was fun to steal both of Gro's Lorescale Coatls

), as the blue enchamtments were enough most times.
Moat wan also not cast very much, except against the elves and WW where it shined. The one matchup that I was worried about was the Mirror. Most Mirrors are easy but this one had the potential of a long drawn out game. As it turned out, the AI played loads of land but did not cast a single spell the entire game an I won with Angel beats.
Completed Sliver Nation with Hulk
Flash a few hours ago:
.1687 4
Disciple of the Vault.1677 2
Arcbound Ravager.514 4
Ornithopter.1317 4
Phyrexian Walker.1853 4
Protean Hulk.1850 1
Flash.1084 1
Merchant Scroll.17 1
Black Lotus.457 1
Mox Diamond.165 1
Mox Emerald.166 1
Mox Jet.167 1
Mox Pearl.168 1
Mox Ruby.169 1
Mox Sapphire.62 1
Demonic Tutor.1 1
Ancestral Recall.499 1
Brainstorm.1852 4
Summoner's Pact.352 1
Mystical Tutor.312 1
Ponder.250 1
Timetwister.333 1
Vampiric Tutor.331 1
Imperial Seal.258 4
Underground Sea.1889 3
Cunning Wish.1487 4
Polluted Delta.254 4
Tundra.1216 2
Seat of the Synod.1215 1
Vault of Whispers.1424 1
Lotus Petal.1440 1
Careful Study.249 1
Time WalkHaving got to Round 7 a few times with TPS and then either fizzling or getting horrible draws I decided to try Hulk
Flash. It took 3 attempts. Got to round 9 on the first attempt but died one turn away from going off when AI cast another
Virulent Sliver and poisoned me to death. 2nd attempt got to round 3 but died to a horrible
Timetwister draw. I had to rely on luck and bad AI on the 3rd attempt. In Round 3, I mulled but had Lotus, Mox, Land and Hulk, Walker, Pact. Topdecked a couple of lands, hardcast Hulk

and swung. The AI of course lethal blocked and it was game over. Round 5 I was at a point of only having Pact in my hand and lethal damage 2 turns away. Topdecked
Flash like a pro and it was GG.

Straightforward for the rest of the rounds due to decent/good draws. Be sure to go off during the AI's Upkeep as it seems that it does not counter anything during it's turn so you can remove the countermagic from the deck (if you're running any).
I'll try
Urza's Wannabe and Instant Gratification again. They are proving to be quite difficult. One thing's for sure - Challenge Mode is fun!
