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Re: Challenge 1-1 : Tribal Trials

PostPosted: 07 Oct 2011, 14:26
by thedrigo
This challenge is fun to play over and over again because there aren't any deck restrictions and it's pretty hard to beat without some turn 3 kill deck like oath or TPS or some other combo(ish)/Creature-Hate control deck.

Here's my list using the new update:


4 Oblivion Ring
4 Swords to Plowshares
4 Champion of the Parish
4 Elite Vanguard
3 Fiend Hunter
4 Mayor of Avabruck
3 Noble Hierarch
4 Dark Confidant
4 Meddling Mage
4 Adaptive Automaton

1 Black Lotus
1 Mox Diamond
2 Scrubland
4 Flooded Strand
2 Bayou
2 Tropical Island
2 Tundra
4 Savannah
4 Windswept Heath

I forgot to put in moxen, but it works just fine without them... If you can find space for them, be my guest. I'd also thought of Gitaxian Probe to look at the opponent's hand to screw them over with Meddling Mage and draw cards, but Dark Confidant provides better and more aggressive card advantage for a small cost, since nothing in the deck costs more than 3 mana. Any comments/ideas are welcome. :)

Re: Challenge 1-1 : Tribal Trials

PostPosted: 05 Jun 2012, 04:40
by 240sxforever
I beat this on a second round with BW reanimator list.


The first time through I used Drop of Honey/Porphyry nodes with shroud creatures and swords/path.