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Challenge 1-9 : That's Not My Deck

PostPosted: 20 Feb 2011, 06:27
by Salbei
That's Not My Deck
Challenge: 1-9
Unlocks: (Mirari's Wake)
Description: Build your deck, only to see the computer tinker with it a little. Only lands from Beta are allowed in your land slot.
NavigationChallenge Index - Archive for Set 1


Please discuss this Challenge here!

Re: Challenge 1-9 : That's Not My Deck

PostPosted: 11 Apr 2011, 01:15
by HornofAmmon
I'm finding this a fun challenge, mainly since I'm playing with gold cards I've never used before. Here's my black/blue/green attempt at it, I've gotten to rounds 5 and 6 already but it always dies to fast decks. I'm considering subbing out a color for something else ... any suggestions on cards and ways to make this a faster deck?

By the way Glissa the Traitor is sick againt the computer, since it doesn't realize it can kill anything it blocks/blocked by.


.1365 2 Assault Zeppelid
.1244 3 Gaea's Skyfolk
.427 2 Mystic Snake
.1232 1 Simic Sky Swallower
.1308 1 Platinum Angel
.252 4 Tropical Island
.91 3 Forest
.126 4 Island
.1672 2 Jhessian Infiltrator
.403 2 City of Brass
.857 2 Spiritmonger
.662 2 Glissa, the Traitor
.1517 2 Llanowar Dead
.1920 3 Lorescale Coatl
.1937 3 Maelstrom Pulse
.1311 1 Moroii
.473 1 Nemesis of Reason
.1992 2 Putrid Leech
.1220 2 Shadowmage Infiltrator
.1335 1 Sleeper's Robe
.1362 2 Tidehollow Strix
.1490 3 Undermine
.1614 1 Zombie Outlander
.12 4 Bayou
.258 4 Underground Sea
.239 3 Swamp

Re: Challenge 1-9 : That's Not My Deck

PostPosted: 11 Apr 2011, 14:56
by HornofAmmon
Actually, I've found the above deck isn't very good. I'm using a R/G/W combo now, and if it weren't for the fact that some of the substitutes are locked I might've won already (got to round 9 only to get two locked subs). Not having any of the Moxes/Black Lotus also hurts. Could you comment on this deck - it's a bit faster, but I know there's cards I could adding or taking out to make it better.

I've starred the cards that have subs, put ? next to ones I'm not sure about, and added some comments:

2 * Sarkhan Vol [haven't gotten it once yet, always subbed for locked Bloodbraid Elf; maybe I should ditch this]
2 * Fireball [most subs work well, except detonate]
1 Balefire Liege
2 * Boggart Ram-Gang
1 Bull Cerodon
1 * Charging Troll
1 Flame-Kin Zealot
1 * Noble Panther
1 Phytohydra
2 * Qasali Pridemage
3 ? Rip-Clan Crasher
1 Rumbling Slum
2 ? Skyknight Legionnaire
1 ? Voracious Cobra
2 * Watchwolf
1 Wilt-Leaf Liege
1 * Wilt-Leaf Cavaliers [getting a locked sub for GGG often]
4 * Woolly Thoctar
4 Lightning Helix
2 Violent Outburst
1 Vitalizing Cascade
3 Forest
4 Mountain
3 Plains
4 Savannah
2 City of Brass [should I be using these? their damage sometimes is the margin of victory]
4 Plateau
4 Taiga

Re: Challenge 1-9 : That's Not My Deck

PostPosted: 14 Apr 2011, 14:59
by HornofAmmon
Finally, finally beat this mofo with the following deck. Final deck really favored the Wilt-Lief Liege and Balefire Liege, since the former has no replacements and the latter can only be replaced by Kiki-Jiki, which is pretty good. Lightning Helix, Rumbling Slum, Phantom Nishoba, and Skynight Legionnaire are the other unique ones. Everything else got replaced quite often, but the GR and GW units are usually similar creatures that are useful. The Baneslayer Angel has good replacements for 3WW also.


.1410 1 Asmira, Holy Avenger
.1197 2 Balefire Liege
.1669 1 Charging Troll
.822 1 Ajani Vengeant
.1518 1 Godsire
.1328 4 Lightning Helix
.1523 1 Noble Panther
.784 1 Phantom Nishoba
.1861 1 Qasali Pridemage
.2 2 Radha, Heir to Keld
.1367 2 Rip-Clan Crasher
.1753 1 Rumbling Slum
.1235 2 Skyknight Legionnaire
.1297 4 Watchwolf
.1949 2 Wilt-Leaf Liege
.1369 3 Woolly Thoctar
.1319 2 Armadillo Cloak
.84 2 Fireball
.164 5 Mountain
.189 4 Plateau
.241 4 Taiga
.212 4 Savannah
.188 4 Plains
.91 4 Forest
.625 1 Sarkhan Vol
.1585 1 Baneslayer Angel

Re: Challenge 1-9 : That's Not My Deck

PostPosted: 20 Jan 2014, 10:29
by MarkyMark
Hey guys,

In the latest couple of updates, has this challenge been removed? The first challenge set does say it has 9 challenges (of which I've unlocked 8), but when I open the challenge set, this challenge isn't displayed (and Mirari's Wake isn't unlocked).

Re: Challenge 1-9 : That's Not My Deck

PostPosted: 08 Feb 2014, 17:22
by wicked
MarkyMark wrote:Hey guys,

In the latest couple of updates, has this challenge been removed? The first challenge set does say it has 9 challenges (of which I've unlocked 8), but when I open the challenge set, this challenge isn't displayed (and Mirari's Wake isn't unlocked).
I have this same problem. I've unlocked Mirari's Wake during a previous patch, and now when I try to make a deck with Mirari's Wake in it, it says that it's locked under Challenge 1-10, but there isn't a Challenge 1-10 when I try to run the gauntlet to unlock it. Maybe the Challenge Wiki needs to be updated when a new patch comes out, or maybe post what the challenges unlock whenever a patch is released so we know which challenges unlock which cards. It's also tough to know which cards are legal for the Challenge (I think 4-6) where you can only play cards that have been unlocked by previous challenges.

Re: Challenge 1-9 : That's Not My Deck

PostPosted: 11 May 2015, 11:34
by Rincewind
Perhaps i´m a little late since the last reply is over a year old.
I just can´t even beat the first round of this challenge.
I can´t see how my deck has an influence on the deck i have to play with. It seems to be a random bunch of cards without any relation to the manacosts of the cards i used in my deck.
No idea how i should unlock Mirari´s wake this way :-(
Is it possible to unlock stuff manually?