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Challenge 3-10 : Sliver Nation

PostPosted: 20 Feb 2011, 09:00
by Salbei
Sliver Nation
Challenge: 3-10
Unlocks: (Essense Sliver)
Description: Fight an increasingly difficult horde of Slivers
NavigationChallenge Index - Archive for Set 3


Please discuss this Challenge here!

Re: Challenge 3-10 : Sliver Nation

PostPosted: 21 Feb 2011, 00:39
by Salbei
Found at the archive. Might be outdated.

aww1979 wrote:Sliver Nation

Round 1: Plated Sliver
Round 2: Muscle Sliver
Round 3: Blade Sliver
Round 4: Bonesplitter Sliver
Round 5: Might Sliver
Round 6: Coat of Arms
Round 7: Sliver Queen
Round 8: Crystalline Sliver + Winged Sliver
Round 9: 2x Virulent Sliver
aww1979 wrote:BWAHAHAHAHAHAHAHA After trying tendrils, flash hulk, and all kinds of other crazy ideas, I beat Sliver Nation on the first try with an unmodified dredge deck I used back in September. I probably posted it then but here goes:

;dredge
;
;#oldgames
;
;16/09/2009
;1
;4th Edition
;

.684 4 Golgari Grave-Troll
.678 4 Golgari Thug
.681 4 Narcomoeba
.675 3 Flame-Kin Zealot
.700 4 Dread Return*
.398 4 Bazaar of Baghdad
.1967 4 Life from the Loam
.680 4 Stinkweed Imp
.705 4 Bridge From Below
.666 4 Cabal Therapy
.1531 1 Angel of Despair
.691 4 Ichorid
.171 4 Nether Shadow
.1849 4 Anger
.241 4 Taiga
.390 4 Crop Rotation

It could probably be improved with Unmask and a few other things that I don't think we had at the time, but whatever :p I struck upon the idea of Dredge after complaining after having force of will stop tendrils one too many times, so I was trying to think of how to beat the counters. I tried a wierd metagame deck with Defense Grid, and then decided just not to cast any spells and use a dredge deck :)

Mulligan until you get the bazaar, then go off and win. If you don't get a bazaar, you lose. Even one game I mulliganed down to *one* card. However that one card was a bazaar, and I won the game. It might take a few tries until you get a bazaar in all 9 games, but it shouldn't be too bad.

Now, time to go with Gather No Moss and the 30-odd dead cards that are requisite :p

Re: Challenge 3-10 : Sliver Nation

PostPosted: 17 Jan 2013, 07:45
by Emphyrio
Easiest way to beat it is with peacekeeper since he seems to never counter it and has no way to deal with it (Dormant Sliver would be a nice addition and allow much faster kills - with Azorius Herald / Ink Leviathan for instance - but it doesn't work atm. Also he counters it when he can, usually).


Here is what I used, can be improved for sure but made it very easy :

4 Worldly Tutor
4 Peacekeeper
1 Survival of the Fittest
4 Veteran Explorer
4 Sakura-Tribe Elder
4 Prodigal Sorcerer
3 Dormant Sliver (useless, just fodder for Survival of the fittest)
4 Wrath of God
4 Winds of Rath
2 Aladdin's Ring
1 Ancestral Recall
1 Mystical Tutor
1 Black Lotus
4 Tropical Island
4 Savannah
2 Plains
1 Island
12 Forest

Couldn't find a faster way to kill with the peacekeeper out than Prodigal Sorcerer (he counters them sometimes), and Aladdin's Ring or Cursed Scrolls in case he didn't draw Harmonic Sliver. It's pretty boring to play though, because he keeps declaring attack phases when peacekeeper is out, lots of clicks and slow kills.


Edit : Made a funnier and more tweaked version with somewhat faster kills :
3 Plains
1 Island
1 Swamp
15 Forest
4 Savannah
4 Peacekeeper
4 Retribution of the Meek
1 Mystical Tutor
1 Demonic Tutor
4 Veteran Explorer
2 Algae Gharial
2 Sakura-Tribe Elder
2 Muscle Sliver
2 Survival of the Fittest
2 Cultivate
4 Worldly Tutor
2 Meddling Mage
1 Black Lotus
1 Mox Emerald
1 Mox Pearl
1 Mox Jet
1 Mox Ruby
1 Mox Sapphire

Get Peacekeeper out in first three turns, then tutor for 1 Meddling Mage (for Force of Will), 1 Algae Gharial, 1 Retribution of the Meek and Muscle Slivers if his slivers don't have 4+ power yet. Then 1-turn kill :) (against Sliver Queen round, you might want to cast a first Retribution as soon as possible since I think the game might tend to crash if he makes too many slivers).

Re: Challenge 3-10 : Sliver Nation

PostPosted: 21 Apr 2014, 04:42
by discoransom
Wish I had thought of Peacekeeper, ha. Tried this with a million edict effects, but they can't keep up for 9 rounds. Went 5-color cascade control and it was a breeze. Feels like playing Shardless Bug. Probably needs 1 more white source instead of a fourth Supreme Verdict. The Accumulated Knowledge should obviously be Ancestral Vision, but I only realized that after starting the challenge, and won on the first run.


2 Snapcaster Mage
4 Supreme Verdict
1 Ancestral Recall
4 Baleful Strix
4 Diabolic Edict
3 Shardless Agent
3 Bloodbraid Elf
1 Demonic Tutor
1 Vampiric Tutor
2 Chainer's Edict
4 Force of Will
4 Accumulated Knowledge
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Balance
3 Tundra
4 Underground Sea
3 Volcanic Island
3 Tropical Island
2 Bayou
2 Badlands
3 Scrubland