FYI, beat it pretty easily with this listing:
.1210 4
Silver Myr.11282 4
Ichorclaw Myr.11313 4
Myr Galvanizer.11333 4
Perilous Myr.1213 4
Gold Myr.1211 4
Copper Myr.6850 4
Arcbound Ravager.11615 4
Hovermyr.1209 4
Leaden Myr.11506 4
Plague Myr.11176 4
Steel Overseer.4159 4
Metalworker.1624 4
Frogmite.1212 4
Iron Myr.10796 4
Lodestone GolemIt's not optimized, but it worked. The AI seemed to take pity on me a couple rounds b/c I wasn't playing land. Also, there's the bug w/ the AI not knowing the
Ichorclaw Myr will pump when blocked. The AI also forgot to take into account potential pumps from
Steel Overseer. I also ran into zero decks w/ Wrath which would completely decimate this build.
With all the 2 casting cost artifact dudes,
Metalworker literally reads "T: Play your hand".
Steel Overseer is ridiculous.
Hovermyr was a surprising MVP; the extra 1 toughness plus evasion and vigilance was awesome. Ravager is bugged to not give full +1's, so is pretty average; combos nicely w/ Overseer and
Perilous Myr, though.
Myr Galvanizer just felt like it should have been more powerful than it was.
Lodestone Golem was solid.
I think it needs 4 less mana Myr. There's also gotta be some card draw in there somewhere, but if it's available, I can't find it in the Gatherer.
I did not attempt to use colored artifacts (
Etherium Sculptor,
Master of Etherium) because I figured they would break the rules. Either would be fantastic if you could get the blue mana.