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Thanksgiving Mythics On Sale

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Thanksgiving Mythics On Sale

Postby mtgmintcard » 23 Nov 2012, 02:06

Hello again Magic: the Gathering fans. We have some good news and some bad news - You may recall from our last newsletter article, that we were running some pretty incredible deals as part of our Thanksgiving sale. That was the good news. The bad news is that time is running out as this promotion comes to an end on Monday 26th November. Don't worry though - if you've not had a chance to take advantage of this - we want to make these deals even sweeter - Not only do we have Return to Ravnica, Magic 2013, Avacyn Restored, Dark Ascension and Innistrad 4x Common and Uncommon card sets for incredible discount prices – Up to 37% Off, we also will have some Mythic Rare cards up for discount. Now is the best time to complete those decksets and get those Mythic Rare cards you are after. If you are new to the game, mythic rarity was introduced in 2008 with the Alara block and a mythic rare card now appears in place of a rare in approximately 1 out of every 8 packs. Let's talk about some of these cards now legal for play in the standard constructed format as well as most other game formats.

First up - Rakdos, Lord of Riots. This mythic rare legendary creature spell from Return to Ravnica not only has a home in standard constructed but some Commander players are now putting this in their tall stacks as their general. A flying 6/6 demon with trample for only four mana is epic. The only draw-back is that you can't cast this unless your opponent took a hit to the dome this turn. Not much of a draw back considering Geistflame or Bump in the Night are excellent one-drop burns which can satisfy the casting requirements for Rakdos.

Next - here is truly a monster. Worldspine Wurm is a mythic rare creature spell from Return to Ravnica. For 11 mana (eight colorless and three green), you get a 15/15 trample with some very slick abilities. when it hits a graveyard, it cycles back into your deck and when it gets tossed from the battlefield, it replaces itself and will leave behind three 5/5 wurm tokens, also with trample. We know 11 mana is steep but you can still cheat this into play with Unburial Rites in standard or with Elvish Piper. We suggest you go completely over the top and have a Parallel Lives in play to puke out an entire army of wurms.

Lastly, here's a look at Serra Avatar, a mythic rare from the core set M13. Like Worldspine Wurm, this gets shuffled back into your library again to wreak havoc yet again on your opponent. For an investment of seven mana (four colorless and three white), you get an Avatar creature whose power / toughness is equal to your life total. This is most at home in a life-gain deck but don't limit this card to that strategy alone - in a ramp deck with fog, this can be a robust beater and finish games decisively especially when paired with a trample effect.

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