It is currently 19 Apr 2024, 08:51
   
Text Size

Bugs

A version of Asmadi Games' game by jatill

Moderators: Huggybaby, CCGHQ Admins

Re: Bugs

Postby Boom2010 » 08 Apr 2010, 22:04

Yep (apologies)you are spot on. Just tried a "normal game" and it seems to be stuck in campaign 4.2 for me. Not wishing to give a spoiler it is obvious its 4.2. Very strange!
Boom2010
 
Posts: 83
Joined: 08 Mar 2010, 16:02
Has thanked: 21 times
Been thanked: 0 time

Re: Bugs

Postby pinkymadigan » 08 Apr 2010, 22:11

Nice work overall.

There is a missing interaction between Ironworks and Great Hall - when you play Ironworks for a Great Hall you should receive an action and a card. I assume you are missing this for Ironworks/Island as well.

Haven't checked, but if you are missing those, you might also be missing the same style interaction with Tribute on the aforementioned cards and Nobles/Harem as well.
pinkymadigan
 
Posts: 36
Joined: 08 Apr 2010, 22:07
Has thanked: 1 time
Been thanked: 0 time

Re: Bugs

Postby jatill » 12 Apr 2010, 12:24

pinkymadigan-
I just rechecked this interaction, and it seems to be working fine.
jatill
DEVELOPER
 
Posts: 2118
Joined: 24 Feb 2009, 16:35
Has thanked: 5 times
Been thanked: 17 times

Re: Bugs

Postby pinkymadigan » 12 Apr 2010, 20:53

Hmmm. Well, not sure if it was broken by some other combination then, but I definitely lost my last action by playing ironworks and gaining a great hall three times in the same game (just to be sure). Using 32-bit XP if that helps at all, though I doubt it matters a lick.
pinkymadigan
 
Posts: 36
Joined: 08 Apr 2010, 22:07
Has thanked: 1 time
Been thanked: 0 time

Re: Bugs

Postby Lummerosch » 28 Apr 2010, 19:07

My opponent bought the last province. We had 27 victory points each. But for some reason he won the game.

I guess the programm don't know about ties.
Lummerosch
 
Posts: 6
Joined: 24 Mar 2010, 18:51
Has thanked: 0 time
Been thanked: 0 time

Re: Bugs

Postby Boom2010 » 28 Apr 2010, 19:34

Lummerosch wrote:My opponent bought the last province. We had 27 victory points each. But for some reason he won the game.

I guess the programm don't know about ties.
In my experience the program knows perfectly well about ties (see bottom page 5 of the rules which might explain what you have seen).
Boom2010
 
Posts: 83
Joined: 08 Mar 2010, 16:02
Has thanked: 21 times
Been thanked: 0 time

Sorting the "Pick Action Cards" page

Postby hymie » 30 Apr 2010, 14:14

Not a bug, just a suggestion.

On the "Pick Action Cards" page, the cards are sorted first alphabetically by set, then alphabetically by card.

IMHO, the "Base set" should be listed first, prior to any of the expansions.
hymie
 
Posts: 13
Joined: 08 Apr 2010, 17:35
Has thanked: 0 time
Been thanked: 0 time

Re: Bugs

Postby robins80 » 03 May 2010, 02:40

I find that every so often I get four cards instead of five. I think it happens when I get near the end of my deck,
robins80
 
Posts: 7
Joined: 27 Apr 2010, 16:31
Has thanked: 0 time
Been thanked: 0 time

Re: Bugs

Postby pinkymadigan » 05 May 2010, 11:35

robins80 wrote:I find that every so often I get four cards instead of five. I think it happens when I get near the end of my deck,
Is Minion on the board?
pinkymadigan
 
Posts: 36
Joined: 08 Apr 2010, 22:07
Has thanked: 1 time
Been thanked: 0 time

Re: Bugs

Postby hymie » 12 May 2010, 16:31

Again, I wouldn't call this a "bug", but it's an issue.

When I play the Golem, a popup asks me which action I want to play first. At this point, I do not have the ability to mouse-over the action cards to read them and see what they do, to help me decide which to play first.
hymie
 
Posts: 13
Joined: 08 Apr 2010, 17:35
Has thanked: 0 time
Been thanked: 0 time

Re: Bugs

Postby hymie » 12 May 2010, 16:33

Bug:

When I have 1 potion in my hand and more than one buy, after I buy something that costs a potion, the left side of the screen deducts the coin cost of the card, but does not deduct the potion cost. It still says I have one potion, but I cannot buy any cards that include a potion in the cost.
hymie
 
Posts: 13
Joined: 08 Apr 2010, 17:35
Has thanked: 0 time
Been thanked: 0 time

Re: Bugs

Postby joewtwins » 12 May 2010, 23:45

When I play Golem, some cards make the game crash.

Just an FYI.
joewtwins
 
Posts: 18
Joined: 11 Mar 2010, 00:21
Has thanked: 3 times
Been thanked: 0 time

Re: Bugs

Postby Trump » 19 May 2010, 18:27

Possession gives the next player two turns, but I don't get to make any of the decisions for them.
Trump
 
Posts: 11
Joined: 19 May 2010, 18:25
Has thanked: 0 time
Been thanked: 0 time

Re: Bugs

Postby joewtwins » 07 Jun 2010, 11:04

Throne Room + Golem crash the game.

And Throne Room + Mining village. You should only be able to trash the card once.
joewtwins
 
Posts: 18
Joined: 11 Mar 2010, 00:21
Has thanked: 3 times
Been thanked: 0 time

Re: Bugs

Postby Boom2010 » 13 Jul 2010, 11:26

[Removed and raising on BGG first as rule interpretation]
Last edited by Boom2010 on 14 Jul 2010, 15:22, edited 2 times in total.
Boom2010
 
Posts: 83
Joined: 08 Mar 2010, 16:02
Has thanked: 21 times
Been thanked: 0 time

PreviousNext

Return to Dominion

Who is online

Users browsing this forum: No registered users and 13 guests


Who is online

In total there are 13 users online :: 0 registered, 0 hidden and 13 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 13 guests

Login Form