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Re: Bugs

Posted:
06 Apr 2010, 16:10
by 1024
Also, when playing attack cards with a choice (
Pirate Ship, Minion) they should reveal a
Moat before I make the choice, not after - so I don't attempt stealing coins when everyone is Moated.
Re: Bugs

Posted:
06 Apr 2010, 18:23
by 1024
Somehow some cards manage to duplicate sometimes, I'm suspecting it involves Scout. I have 2 Tributes in hand with 9 in the supply right now.
Re: Bugs

Posted:
06 Apr 2010, 18:57
by jatill
1024 wrote:Somehow some cards manage to duplicate sometimes, I'm suspecting it involves Scout. I have 2 Tributes in hand with 9 in the supply right now.
Yeah, Scout is doing that.
Re: Bugs

Posted:
06 Apr 2010, 21:14
by 1024
Playing Moneylender should be enabled even if there's no Copper in hand. Why: if there's a Shanty Town I could still play after Moneylender, I can't draw cards with it if ML is still in my hand unplayed.
Re: Bugs

Posted:
07 Apr 2010, 07:13
by 1024
One can also kill the AI by giving them Ambassador. Buy 2-3 at the beginning, and keep giving them the rest. The most they do is Cellar it away.
Re: Bugs

Posted:
07 Apr 2010, 10:19
by 1024
This one game had an interesting ending, no Scouts involved...
http://www.uploadscreenshot.com/image/55891/1883854
Re: Bugs

Posted:
07 Apr 2010, 12:03
by jatill
Weird. Any idea how that happened?
Re: Bugs

Posted:
07 Apr 2010, 12:28
by 1024
Only a guess, but I suspect Bridge on that one. I often used it to grab cheap Havens, maybe even two a turn once. But, it's just a very wild guess. I'll compare once this happens again.
Re: Bugs

Posted:
07 Apr 2010, 12:54
by jatill
1024 wrote:Playing Moneylender should be enabled even if there's no Copper in hand. Why: if there's a Shanty Town I could still play after Moneylender, I can't draw cards with it if ML is still in my hand unplayed.
Ug. Looks like this bug applies to basically any card that wants another card in your hand. Not sure I'm going to fix this one, even though it also could matter with Library, too.
20100408

Posted:
08 Apr 2010, 17:37
by hymie
Whoa. I don't know what happened, but I downloaded the new 20100408 update, and now my games only have four kingdom cards -- Village, Militia, Smithy, Market.
Re: 20100408

Posted:
08 Apr 2010, 18:53
by jatill
hymie wrote:Whoa. I don't know what happened, but I downloaded the new 20100408 update, and now my games only have four kingdom cards -- Village, Militia, Smithy, Market.
Sounds to me like you're playing campaign 1.1.
Re: 20100408

Posted:
08 Apr 2010, 20:55
by hymie
jatill wrote:hymie wrote:Whoa. I don't know what happened, but I downloaded the new 20100408 update, and now my games only have four kingdom cards -- Village, Militia, Smithy, Market.
Sounds to me like you're playing campaign 1.1.
So how do I turn it off?
Re: 20100408

Posted:
08 Apr 2010, 21:09
by Boom2010
hymie wrote:jatill wrote:hymie wrote:Whoa. I don't know what happened, but I downloaded the new 20100408 update, and now my games only have four kingdom cards -- Village, Militia, Smithy, Market.
Sounds to me like you're playing campaign 1.1.
So how do I turn it off?
Seriously!!??
Don't press the "campaign mode" button. Instead press the BIG "Start Game" button ..
Re: 20100408

Posted:
08 Apr 2010, 21:32
by hymie
Boom2010 wrote:hymie wrote:jatill wrote:Sounds to me like you're playing campaign 1.1.
So how do I turn it off?
Seriously!!??
Don't press the "campaign mode" button. Instead press the BIG "Start Game" button ..
Thank you.
How about we pretend that I can tell the difference between the "Start Game" button and the "Campaign mode" button, which I have never once hit in the two weeks I've been playing Dominion.
You know, maybe with a response like "Gee, nobody else has reported this problem yet." To which I would respond "Wow. Because when I reinstall the 20100401 version, it works just fine. But then I install the 20100408 version, and it goes back to campaign mode."
Because jatill has never accidentally released a buggy version of the game.
Re: Bugs

Posted:
08 Apr 2010, 21:36
by Adventuress
When you finish Campaign 2.1 you unlock everything up to 3.4, instead of just 2.2.
I can confirm hymie's report. During normal play, some (random) cards are suddenly missing. Sometimes it's just gold, sometimes alot of the kingdom cards are missing.