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Hinterlands: beta testing (updated 11/14/11)

PostPosted: 27 Oct 2011, 19:03
by jatill
Download the beta here:
http://www.mediafire.com/file/kb9sb5rky ... 111114.zip

Please report all bug reports in this thread.

Re: Hinterlands: beta testing

PostPosted: 27 Oct 2011, 21:40
by fateswanderer
Bugs:
* Playing Young Witch forces you to discard all your cards, not just 2.
* When playing Duchess, declining to keep the top card causes you to gain a card
* I have gotten a "subscript out of range 9" error that closes the program (will try to reproduce)

Re: Hinterlands: beta testing

PostPosted: 28 Oct 2011, 01:34
by jestergl
Revealing copper with noble brigand gives them a copper when it's only supposed to give copper if no treasure was revealed. Issue also present with Quarry. Trigger is a little more complicated than if no steal, then give copper.

Re: Hinterlands: beta testing (updated 10/28)

PostPosted: 28 Oct 2011, 18:00
by jatill
Bugs fixed:
-Noble Brigand: only give Copper when no treasures were revealed
-Inn: set cost to 5, not 6
-Duchess: put card back to deck when no is chosen, don't randomly crash
-Cartographer: fix interaction with discarding Tunnel
-Inn: Fix interaction with Develop
-Haggler: Work even when Border Village was bought

Re: Hinterlands: beta testing (updated 10/28)

PostPosted: 29 Oct 2011, 03:29
by pinkymadigan
Don't know if the cartographer fix fixed this or not, was playing the first build and noticed using a minion to ditch a tunnel did not allow me to gain a gold.

Re: Hinterlands: beta testing (updated 10/28)

PostPosted: 29 Oct 2011, 14:30
by jestergl
I couldn't reproduce it yet, but using a young witch after a worker village caused me to have to discard my entire hand instead of 2 cards.

Also Mandarin caused a crash when bought. It gives you a choice if you want to put the treasures on top of the deck, which you have to, but declining caused an error 9, out of page. Doesn't happen every time.

Re: Hinterlands: beta testing (updated 10/28)

PostPosted: 29 Oct 2011, 14:53
by pinkymadigan
Played Embassy with a fistful of cash, only action I took. Hand to discard entire hand...

Re: Hinterlands: beta testing (updated 10/28)

PostPosted: 05 Nov 2011, 13:12
by jestergl
Warehouse making me discard only 2 cards at time, and sometime my entire hand of 7 cards.
Multiple Horn of Plenty in the same turn only gives 1 card.

Re: Hinterlands: beta testing (updated 10/28)

PostPosted: 09 Nov 2011, 22:57
by pinkymadigan
Tunnel does not trigger ability when discarding due to Adventurer.

Re: Hinterlands: beta testing (updated 11/11/11)

PostPosted: 11 Nov 2011, 14:39
by jatill
Fixed:
Tunnel's interaction with
-Adventurer
-Farming Village
-Loan
-Lookout
-Minion
-Hunting Party
-Saboteur
-Venture
Warehouse/Embassy number of cards discarded

Re: Hinterlands: beta testing (updated 11/11/11)

PostPosted: 11 Nov 2011, 23:00
by pinkymadigan
Warehouse fix no good, couldn't discard any cards when I played it after a tournament. rest of hand was money and victory (none were tunnel). Tunnel was only other card in deck.

Re: Hinterlands: beta testing (updated 11/11/11)

PostPosted: 12 Nov 2011, 15:12
by fateswanderer
Oasis couldn't discard card in hand.

Re: Hinterlands: beta testing (updated 11/11/11)

PostPosted: 12 Nov 2011, 23:45
by pinkymadigan
Confirmed the above, seems many discard effects are broken, not allowing any interaction, asking for a discard.

Re: Hinterlands: beta testing (updated 11/11/11)

PostPosted: 13 Nov 2011, 00:14
by Binary101010
Confirming that this is true for, at least:

Inn
Warehouse
Oasis
Embassy

Stables seems fine though.

Re: Hinterlands: beta testing (updated 11/11/11)

PostPosted: 14 Nov 2011, 13:30
by jatill
whoops... looks like I cntrol-v'd away a little code. Fixed now.