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DOTP 2012. Share cards.

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DOTP 2012. Share cards.

Postby alexandreonly » 01 Nov 2011, 21:36

Here are the cards i've made until now. Some of them are just reprints of the same card that i made when i was beggining. I uploaded only the xml of the cards, not the pics. I hope more people program some cards to share too.

Link: http://www.2shared.com/file/oPiyWC_l/CARDS.html
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Re: DOTP 2012. Share cards.

Postby alexandreonly » 02 Nov 2011, 02:43

Sorry, i forgot to say that some few cards still need to be fixed. Protean Hydra is one of them.
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Re: DOTP 2012. Share cards.

Postby Persee » 05 Nov 2011, 06:38

Thank you for sharing your cards.

Here is mine. (There is only the xml files no tdx files.)
Attachments
cards.zip
(37.34 KiB) Downloaded 327 times
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Re: DOTP 2012. Share cards.

Postby alexandreonly » 05 Nov 2011, 13:43

Persee wrote:Thank you for sharing your cards.

Here is mine. (There is only the xml files no tdx files.)
Thanks! And keep working, let's make a complete game.
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Re: DOTP 2012. Share cards.

Postby Persee » 06 Nov 2011, 08:03

I realized that Dispatch don't work.

Here's the new code :

Code: Select all
<?xml version='1.0'?>
<CARD_V2 custom="true">
  <FILENAME text="DISPATCH_12340036" />
  <CARDNAME text="DISPATCH" />
  <TITLE>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Dispatch]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
  </TITLE>
  <MULTIVERSEID value="12340036" />
  <ARTID value="DISPATCH" />
  <FRAMECOLOUR name="W" />
  <COLOUR value="W" />
  <ARTIST name="Erica Yang" />
  <CASTING_COST cost="{W}" />
  <FLAVOURTEXT>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Venser wondered if it could still be called a teleportation spell if the destination is oblivion.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
  </FLAVOURTEXT>
  <TYPE metaname="Instant" order_de-DE="0" order_es-ES="0" order_fr-FR="0" order_it-IT="0" order_jp-JA="0" />
  <EXPANSION value="DPE" />
  <RARITY metaname="U" />
  <AI_AVAILABILITY behaviour="InstantSpeedRemoval" />
  <SPELL_ABILITY>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tap target creature.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
    <RESOLUTION_TIME_ACTION target_choosing="1">
    local total = 0
    local filter = Object():GetFilter()
    filter:Clear()
    filter:SetZone( ZONE_IN_PLAY )
    filter:AddCardType( CARD_TYPE_ARTIFACT )
    filter:SetController( Object():GetPlayer() )
    filter:NotTargetted()
    total = filter:CountStopAt( 3 )
   if total &gt; 2 then
   MTG():ObjectDataChest():Int_Set( 1, 1 )
   else
   MTG():ObjectDataChest():Int_Set( 1, 2 )
   end
   filter:Clear()
    filter:SetZone( ZONE_IN_PLAY )
    filter:AddCardType( CARD_TYPE_CREATURE )
    filter:NotTargetted()
   if MTG():ObjectDataChest():Int_Get( 1 ) == 1 then
    ChooseTarget( "CARD_QUERY_CHOOSE_CREATURE_TO_EXILE" )
    else     
    ChooseTarget( "CARD_QUERY_CHOOSE_CREATURE_TO_TAP" )
    end
    </RESOLUTION_TIME_ACTION>
   <RESOLUTION_TIME_ACTION>
   if MTG():ObjectDataChest():Int_Get( 1 ) == 1 and Object():GetTargetCard() ~= nil then
    Object():GetTargetCard():RemoveFromGame()
    else     
    Object():GetTargetCard():Tap()
    end
    </RESOLUTION_TIME_ACTION>
    <AI_BASE_SCORE score="900" zone="hand" />
  </SPELL_ABILITY>
  <SPELL_ABILITY>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[|Metalcraft| — If you control three or more artifacts, exile that creature.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
  </SPELL_ABILITY>
</CARD_V2>
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Re: DOTP 2012. Share cards.

Postby nabeshin » 09 Nov 2011, 20:08

NotTargetted() options will lead to instability - gives access to the covered cards.
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Re: DOTP 2012. Share cards.

Postby Persee » 09 Nov 2011, 22:54

Thanks, I remove it
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Re: DOTP 2012. Share cards.

Postby KigenAngelo » 10 Nov 2011, 04:43

Is there an SVN people have going? Is there even interest to start one if one does not exist?
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