DOTP 2012. Share cards.
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DOTP 2012. Share cards.
by alexandreonly » 01 Nov 2011, 21:36
Here are the cards i've made until now. Some of them are just reprints of the same card that i made when i was beggining. I uploaded only the xml of the cards, not the pics. I hope more people program some cards to share too.
Link: http://www.2shared.com/file/oPiyWC_l/CARDS.html
Link: http://www.2shared.com/file/oPiyWC_l/CARDS.html
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Re: DOTP 2012. Share cards.
by alexandreonly » 02 Nov 2011, 02:43
Sorry, i forgot to say that some few cards still need to be fixed. Protean Hydra is one of them.
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Re: DOTP 2012. Share cards.
by Persee » 05 Nov 2011, 06:38
Thank you for sharing your cards.
Here is mine. (There is only the xml files no tdx files.)
Here is mine. (There is only the xml files no tdx files.)
- Attachments
-
cards.zip
- (37.34 KiB) Downloaded 327 times
Re: DOTP 2012. Share cards.
by alexandreonly » 05 Nov 2011, 13:43
Thanks! And keep working, let's make a complete game.Persee wrote:Thank you for sharing your cards.
Here is mine. (There is only the xml files no tdx files.)
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Re: DOTP 2012. Share cards.
by Persee » 06 Nov 2011, 08:03
I realized that Dispatch don't work.
Here's the new code :
Here's the new code :
- Code: Select all
<?xml version='1.0'?>
<CARD_V2 custom="true">
<FILENAME text="DISPATCH_12340036" />
<CARDNAME text="DISPATCH" />
<TITLE>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Dispatch]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
</TITLE>
<MULTIVERSEID value="12340036" />
<ARTID value="DISPATCH" />
<FRAMECOLOUR name="W" />
<COLOUR value="W" />
<ARTIST name="Erica Yang" />
<CASTING_COST cost="{W}" />
<FLAVOURTEXT>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Venser wondered if it could still be called a teleportation spell if the destination is oblivion.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
</FLAVOURTEXT>
<TYPE metaname="Instant" order_de-DE="0" order_es-ES="0" order_fr-FR="0" order_it-IT="0" order_jp-JA="0" />
<EXPANSION value="DPE" />
<RARITY metaname="U" />
<AI_AVAILABILITY behaviour="InstantSpeedRemoval" />
<SPELL_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tap target creature.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
<RESOLUTION_TIME_ACTION target_choosing="1">
local total = 0
local filter = Object():GetFilter()
filter:Clear()
filter:SetZone( ZONE_IN_PLAY )
filter:AddCardType( CARD_TYPE_ARTIFACT )
filter:SetController( Object():GetPlayer() )
filter:NotTargetted()
total = filter:CountStopAt( 3 )
if total > 2 then
MTG():ObjectDataChest():Int_Set( 1, 1 )
else
MTG():ObjectDataChest():Int_Set( 1, 2 )
end
filter:Clear()
filter:SetZone( ZONE_IN_PLAY )
filter:AddCardType( CARD_TYPE_CREATURE )
filter:NotTargetted()
if MTG():ObjectDataChest():Int_Get( 1 ) == 1 then
ChooseTarget( "CARD_QUERY_CHOOSE_CREATURE_TO_EXILE" )
else
ChooseTarget( "CARD_QUERY_CHOOSE_CREATURE_TO_TAP" )
end
</RESOLUTION_TIME_ACTION>
<RESOLUTION_TIME_ACTION>
if MTG():ObjectDataChest():Int_Get( 1 ) == 1 and Object():GetTargetCard() ~= nil then
Object():GetTargetCard():RemoveFromGame()
else
Object():GetTargetCard():Tap()
end
</RESOLUTION_TIME_ACTION>
<AI_BASE_SCORE score="900" zone="hand" />
</SPELL_ABILITY>
<SPELL_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[|Metalcraft| — If you control three or more artifacts, exile that creature.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[]]></LOCALISED_TEXT>
</SPELL_ABILITY>
</CARD_V2>
Re: DOTP 2012. Share cards.
by nabeshin » 09 Nov 2011, 20:08
NotTargetted() options will lead to instability - gives access to the covered cards.
Re: DOTP 2012. Share cards.
by KigenAngelo » 10 Nov 2011, 04:43
Is there an SVN people have going? Is there even interest to start one if one does not exist?
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