Is there something new in dotp 2014?
New decks and cards for Stainless Games' release
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Is there something new in dotp 2014?
by repem » 01 Jul 2013, 17:30
Deck must have 60 to 100 cards.
In dotp 2014 ,player can manage deck more freely ,but is there some way allow us to create a deck with 200 cards or more?
In past mod, we can't store the deck. in new mod in 2014, can this problem be solve?
I see some new card in the game like reflection, omniscience. Is there some new tag we can use when writing XML?
And I really saw it's have offer the planeswalker sub types like jace in core data, is it mean we can play PW card in the game?
In dotp 2014 ,player can manage deck more freely ,but is there some way allow us to create a deck with 200 cards or more?
In past mod, we can't store the deck. in new mod in 2014, can this problem be solve?
I see some new card in the game like reflection, omniscience. Is there some new tag we can use when writing XML?
And I really saw it's have offer the planeswalker sub types like jace in core data, is it mean we can play PW card in the game?
Re: Is there something new in dotp 2014?
by gorem2k » 01 Jul 2013, 20:22
Good questions. I take this opportunity to ask what CAN be fully done and what CAN'T because I tried some new functions (ie FaceDown) and some are incomplete.
Re: Is there something new in dotp 2014?
by cookiezeater » 01 Jul 2013, 22:54
And planeswalkers still not implementedgorem2k wrote:Good questions. I take this opportunity to ask what CAN be fully done and what CAN'T because I tried some new functions (ie FaceDown) and some are incomplete.
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