It is currently 16 Apr 2024, 19:57
   
Text Size

[DotP 2014] Is it possible to make all AI decks 'revenge'?

New decks and cards for Stainless Games' release

Moderator: CCGHQ Admins

[DotP 2014] Is it possible to make all AI decks 'revenge'?

Postby Psicraft » 29 Jan 2015, 12:00

I want to play Single Player->Custom Game with my AI enemies (or AI Ally in 2HG) playing the Revenge version of their decks (where available) instead of the weak stock versions. (Especially with the 'Random' setting.)
I don't want them to be available to me, the player, at all.

Is this remotely possible, and what would the consequences be?
Psicraft
 
Posts: 5
Joined: 27 Jan 2015, 05:19
Has thanked: 0 time
Been thanked: 0 time

Re: [DotP 2014] Is it possible to make all AI decks 'revenge

Postby Xander9009 » 29 Jan 2015, 14:56

As far as I know, it's not. Any deck available in the random setting would be available to you. Well, it would technically be possible, but the effort required would be massive if the way I'm thinking turns out to be the only way: give each of the decks a token manager and all cards that should be available in either the normal deck or the revenge deck. Then have the token remove certain cards at the start of the game to make the deck either revenge or normal depending on whether the player using it is AI or human.

However, making the decks use their revenge card list isn't too difficult. Tedious, but not difficult. Unpack the wad containing the decks and open up the revenge deck XML. Copy that card list over to the normal deck's xml and save. Once they're all saved, repack the wad. Really, you should be removing all of the other files you didn't change, renaming the wad to something else, changing both header files to reflect this change of name, set the priority in both to 43, and THEN repacking the wad as a new wad which will overwrite the original without you actually changing your base game file.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
User avatar
Xander9009
Programmer
 
Posts: 2905
Joined: 29 Jun 2013, 07:44
Location: Indiana, United States
Has thanked: 121 times
Been thanked: 445 times

Re: [DotP 2014] Is it possible to make all AI decks 'revenge

Postby Psicraft » 29 Jan 2015, 15:50

RE: Paragraph 2

That may change the AI's decks but what happens to the player's decks?
Psicraft
 
Posts: 5
Joined: 27 Jan 2015, 05:19
Has thanked: 0 time
Been thanked: 0 time

Re: [DotP 2014] Is it possible to make all AI decks 'revenge

Postby Xander9009 » 29 Jan 2015, 19:02

Xander9009 wrote:Any deck available in the random setting would be available to you.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
User avatar
Xander9009
Programmer
 
Posts: 2905
Joined: 29 Jun 2013, 07:44
Location: Indiana, United States
Has thanked: 121 times
Been thanked: 445 times



Return to Magic: The Gathering - Duels of the Planeswalkers

Who is online

Users browsing this forum: No registered users and 20 guests


Who is online

In total there are 20 users online :: 0 registered, 0 hidden and 20 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 20 guests

Login Form