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From the steam group Magic Modding (mmod)

New decks and cards for Stainless Games' release

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From the steam group Magic Modding (mmod)

Postby AltTab » 27 Jun 2010, 15:27

Hello slightlymagic guys and mmod people

I was the lurker in your magic modding group, i joined the group to follow it. Now im stuck with it being admin disabled lol. I would like to know the official word on why it was disabled too, if that ever comes.
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Re: From the steam group Magic Modding (mmod)

Postby Uresti » 27 Jun 2010, 15:49

Welcome to Slightlymagic! feel at home here!
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Re: From the steam group Magic Modding (mmod)

Postby AltTab » 27 Jun 2010, 16:12

Thanks, I have to venture around the rest of the forum later. Actually I came here before hearing about this on the steam forum for DotP, it was from a tabletop game of magic and hearing about Shandalar still being fan updated.
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Re: From the steam group Magic Modding (mmod)

Postby omnix32 » 27 Jun 2010, 20:27

Welcome AltTab!!! Sad about the steam thing.

No offical word as far as I know, and nobody has been deleting my threads to links to here. Just a matter of time before things get rolling.

Wonder if it's possible to append .Lua code to have the engine look at more card rules. Don't know much about programing, but this game looks, and structured as if it is begging for someone to add tons of stuff.

have fun.
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Re: From the steam group Magic Modding (mmod)

Postby Uresti » 27 Jun 2010, 23:28

omnix32 wrote:Wonder if it's possible to append .Lua code to have the engine look at more card rules. Don't know much about programing, but this game looks, and structured as if it is begging for someone to add tons of stuff.

have fun.
Yes at least adding filters it can be done, look at \FUNCTIONS\EXTRACTINFO.LUA, i made a new filter to create KARMA
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