Any suggestion to create own deck?
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Any suggestion to create own deck?
by BattleOne » 23 Nov 2010, 05:59
Hi all,
I played Custom DLC and it great but I want to create my own deck as well.
I want to create a few competitive vintage deck for fun.
i.e. Jacerator deck.
http://magic-league.com/deck/64988/vint ... 0Control66
now I know how to add card in decklist by edit the XML file. however, I think there are a lot of thing I have to do to add a new card in game. (which I'm not sure how to do it.)
Some card are already there by someone else and I think I can reuse it (will request permission later)
I saw a guide from GamerXYZ here;
viewtopic.php?f=62&t=3554#p45983
Any other suggestion please?
I played Custom DLC and it great but I want to create my own deck as well.
I want to create a few competitive vintage deck for fun.
i.e. Jacerator deck.
http://magic-league.com/deck/64988/vint ... 0Control66
now I know how to add card in decklist by edit the XML file. however, I think there are a lot of thing I have to do to add a new card in game. (which I'm not sure how to do it.)
Some card are already there by someone else and I think I can reuse it (will request permission later)
I saw a guide from GamerXYZ here;
viewtopic.php?f=62&t=3554#p45983
Any other suggestion please?
- BattleOne
- Posts: 9
- Joined: 02 Jun 2010, 10:53
- Has thanked: 0 time
- Been thanked: 0 time
Re: Any suggestion to create own deck?
by kevlahnota » 23 Nov 2010, 08:07
hmm you like to make a Jacerator deck which uses a planeswalker type of card.
anyway, for coding a planeswalker, we have not yet discovered how to add loyalty counters and other things but here is an incomplete code for a planeswalker which I found on the demo code of DOTP:
anyway, for coding a planeswalker, we have not yet discovered how to add loyalty counters and other things but here is an incomplete code for a planeswalker which I found on the demo code of DOTP:
<!--
Jace Beleren
RULE_1: +2: Each player draws a card.
RULE_2: -1: Target player draws a card.
RULE_3: -10: Target player puts the top twenty cards of his or her library into his or her graveyard.
-->
<!--
<CARD>
<TITLE text="JACE_BELEREN_TITLE"/>
<FILENAME text="JACE_BELEREN"/>
<COLLECTIONMAX value="301"/>
<COLLECTORNUMBER value="71"/>
<ARTID value="105537"/>
<FRAMECOLOUR name="U planeswalker"/>
<COLOR value="U"/>
<ARTIST name="Aleksi Briclot"/>
<SUB_TYPE metaname="Jace"/>
<CASTING_COST cost="{1}{U}{U}"/>
<CARDNUMBER value="11"/>
<TYPE metaname="Planeswalker"/>
<EXPANSION metaname="LRW"/>
<RARITY metaname="rare"/>
<STATIC_ABILITY tag="JACE_BELEREN_RULE_1">
</STATIC_ABILITY>
<STATIC_ABILITY tag="JACE_BELEREN_RULE_2">
</STATIC_ABILITY>
<STATIC_ABILITY tag="JACE_BELEREN_RULE_3">
</STATIC_ABILITY>
</CARD>
-->
BattleOne wrote:Hi all,
I played Custom DLC and it great but I want to create my own deck as well.
I want to create a few competitive vintage deck for fun.
i.e. Jacerator deck.
http://magic-league.com/deck/64988/vint ... 0Control66
now I know how to add card in decklist by edit the XML file. however, I think there are a lot of thing I have to do to add a new card in game. (which I'm not sure how to do it.)
Some card are already there by someone else and I think I can reuse it (will request permission later)
I saw a guide from GamerXYZ here;
viewtopic.php?f=62&t=3554#p45983
Any other suggestion please?
-
kevlahnota - Programmer
- Posts: 825
- Joined: 19 Jul 2010, 17:45
- Location: Philippines
- Has thanked: 14 times
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Re: Any suggestion to create own deck?
by BattleOne » 23 Nov 2010, 14:56
oh.. I just notice that planeswalker is there. I want to play this deck because Time Vault + Voltaic Key combo.
(maybe I will remove Jace and use other cards instead.)
(maybe I will remove Jace and use other cards instead.)
- BattleOne
- Posts: 9
- Joined: 02 Jun 2010, 10:53
- Has thanked: 0 time
- Been thanked: 0 time
Re: Any suggestion to create own deck?
by BattleOne » 03 Dec 2010, 09:16
anyone coded these cards yet?
- BattleOne
- Posts: 9
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- Has thanked: 0 time
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Re: Any suggestion to create own deck?
by kevlahnota » 03 Dec 2010, 11:53
Prismatic Omen - granting of abilities is not supported by the game engine
Ice Cave - it is possible to code the card effect
Guile - 1st and 2nd ability is impossible to code as of now.
Temporal Extortion - it can be done by overriding actions by opponent but its a form of a hack.
Ice Cave - it is possible to code the card effect
Guile - 1st and 2nd ability is impossible to code as of now.
Temporal Extortion - it can be done by overriding actions by opponent but its a form of a hack.
-
kevlahnota - Programmer
- Posts: 825
- Joined: 19 Jul 2010, 17:45
- Location: Philippines
- Has thanked: 14 times
- Been thanked: 264 times
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