how to produce colorless mana?

im so sorry to ask this… but i cannt find any scripts abou it anywhere among my program, it is nothing in cards like ANCIENT TOMB…


High Quality Resources for Collectible Card Games
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=62&t=3698
<?xml version="1.0"?>
<MULTICARDS>
<CARD>
<!--
///////////////////////////////////////////////////////////////////////////////////
CARD INFORMATIONS
///////////////////////////////////////////////////////////////////////////////////
-->
<RARITY metaname = "rare" />
<COLLECTIONMAX value = "1" />
<COLLECTORNUMBER value = "0" />
<CARDNUMBER value = "0" />
<TYPE metaname = "Instant" />
<CASTING_COST cost = "{2}{U}" />
<COLOR value = "U" />
<FRAMECOLOUR name = "U" />
<ARTIST name = "Anthony Francisco" />
<EXPANSION metaname = "TYPE1" />
<FILENAME text = "THIRST_FOR_KNOWLEDGE_T1" />
<TITLE text = "THIRST_FOR_KNOWLEDGE_T1_TITLE" />
<FLAVOURTEXT text = "THIRST_FOR_KNOWLEDGE_T1_FLAVOUR" />
<ARTID value = "THIRST_FOR_KNOWLEDGE_T1" />
<!--
///////////////////////////////////////////////////////////////////////////////////
START OF CARD ABILITIES
///////////////////////////////////////////////////////////////////////////////////
-->
<SPELL_ABILITY tag="THIRST_FOR_KNOWLEDGE_T1_RULE_1" layer="0" auto_skip="1">
<PLAYTIME>
DrawCards( 3 )
Object():GetFilter():Clear()
Object():GetFilter():NotTargetted()
Object():GetFilter():SetZone( ZONE_HAND )
Object():GetFilter():SetController( Object():GetPlayer() )
Object():GetPlayer():SetTargetCount( 1 )
Object():GetPlayer():ChooseTargets( "ChooseCardToDiscard" )
</PLAYTIME>
<EFFECT>
if Object():GetCardType():Test( CARD_TYPE_ARTIFACT ) then
Object():GetTargetCard():Discard()
else
Object():GetTargetCard():Discard()
DiscardCards( 1 )
end
</EFFECT>
</SPELL_ABILITY>
<!--
///////////////////////////////////////////////////////////////////////////////////
END OF CARD ABILITIES
///////////////////////////////////////////////////////////////////////////////////
-->
</CARD>
</MULTICARDS>
<?xml version="1.0"?>
<MULTICARDS>
<CARD>
<!--
///////////////////////////////////////////////////////////////////////////////////
CARD INFORMATIONS
///////////////////////////////////////////////////////////////////////////////////
-->
<RARITY metaname = "uncommon" />
<COLLECTIONMAX value = "0" />
<COLLECTORNUMBER value = "0" />
<CARDNUMBER value = "0" />
<TYPE metaname = "Sorcery" />
<CASTING_COST cost = "{R}" />
<COLOR value = "R" />
<FRAMECOLOUR name = "R" />
<ARTIST name = "Dany Orizio" />
<EXPANSION metaname = "TYP1" />
<FILENAME text = "RITE_OF_FLAME_T0" />
<TITLE text = "RITE_OF_FLAME_T0_TITLE" />
<FLAVOURTEXT text = "RITE_OF_FLAME_T0_FLAVOUR" />
<ARTID value = "RITE_OF_FLAME_T0" />
<!--
///////////////////////////////////////////////////////////////////////////////////
START OF CARD ABILITIES
///////////////////////////////////////////////////////////////////////////////////
-->
<TOKEN_REGISTRATION type="_RED_MANA_Token" reservation="6" />
<!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
<SPELL_ABILITY tag="RITE_OF_FLAME_T0_RULE_1" layer="0">
<EFFECT>
ProduceRedMana( 2 )
</EFFECT>
</SPELL_ABILITY>
<TRIGGERED_ABILITY layer="0" auto_skip="1">
<TRIGGER value="SPELL_PLAYED">
return SelfTriggered()
</TRIGGER>
<FILTER>
Object():GetFilter():Clear()
Object():GetFilter():NotTargetted()
Object():GetFilter():SetZone( ZONE_GRAVEYARD )
Object():GetFilter():SetRef( TriggerObject():GetRef() )
Object():GetFilter():SetNeutral()
return (Object():GetFilter():Count())
</FILTER>
<EFFECT>
ProduceRedMana( Subject() )
</EFFECT>
</TRIGGERED_ABILITY>
</CARD>
</MULTICARDS>
<?xml version="1.0"?>
<MULTICARDS>
<CARD>
<!--
///////////////////////////////////////////////////////////////////////////////////
CARD INFORMATIONS
///////////////////////////////////////////////////////////////////////////////////
-->
<RARITY metaname = "Rare"/>
<COLLECTIONMAX value = "0"/>
<COLLECTORNUMBER value = "0"/>
<CARDNUMBER value = "0"/>
<TYPE metaname = "Enchantment"/>
<CASTING_COST cost = "{4}{B}{B}"/>
<COLOR value = "B"/>
<FRAMECOLOUR name = "B"/>
<ARTIST name = "Michael Sutfin"/>
<EXPANSION metaname = "TYPE1"/>
<FILENAME text = "YAWGMOTHS_BARGAIN_T1"/>
<TITLE text = "YAWGMOTHS_BARGAIN_T1_TITLE"/>
<FLAVOURTEXT text = "YAWGMOTHS_BARGAIN_T1_FLAVOUR" />
<ARTID value = "YAWGMOTHS_BARGAIN_T1"/>
<!--
///////////////////////////////////////////////////////////////////////////////////
START OF CARD ABILITIES
///////////////////////////////////////////////////////////////////////////////////
-->
<TRIGGERED_ABILITY tag="YAWGMOTHS_BARGAIN_T1_RULE_1" internal="1" layer="0" pre_trigger="1">
<TRIGGER value="DREW_CARD">
if ( TriggerPlayer() == Object():GetController() and MTG():GetStep() == STEP_DRAW and Object():GetController():MyTurn() ~= 0 ) then
override = true
return true
end
return false
</TRIGGER>
</TRIGGERED_ABILITY>
<ACTIVATED_ABILITY tag="YAWGMOTHS_BARGAIN_T1_RULE_2" layer="0">
<COST type="Life" points="1" />
<EFFECT>
Object():GetController():DrawCard()
</EFFECT>
</ACTIVATED_ABILITY>
<!--
///////////////////////////////////////////////////////////////////////////////////
END OF CARD ABILITIES
///////////////////////////////////////////////////////////////////////////////////
-->
</CARD>
</MULTICARDS>