Help ! Target all creature without the summon sickness ??
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Help ! Target all creature without the summon sickness ??
by Borzut » 09 Jul 2011, 05:47
Hi everyone!
First I want to thanks all of you for your great work.
I have a little problem with my last card.
It's the Gemhide Sliver
This is what I have:
It's pretty cool but it's not the goal.
Anyone have an idea for target a creature without the summoning sickness ?
Thanks
PS: ........sorry for my English...
First I want to thanks all of you for your great work.
I have a little problem with my last card.
It's the Gemhide Sliver
This is what I have:
- Code: Select all
[code]
<MULTICARDS>
<CARD>
<TITLE text="GEMHIDE_SLIVER_TITLE" />
<FILENAME text="GEMHIDE_SLIVER" />
<COLLECTIONMAX value="1" />
<COLLECTORNUMBER value="2" />
<ARTID value="Gemh" />
<FRAMECOLOUR name="G" />
<COLOR value="G" />
<ARTIST name="John Matson" />
<CASTING_COST cost=" {1}{G} " />
<CARDNUMBER value="3" />
<TYPE metaname="Creature" />
<SUB_TYPE metaname="Sliver" />
<POWER value="1" />
<TOUGHNESS value="1" />
<EXPANSION metaname="A" />
<RARITY metaname="common" />
<TOKEN_REGISTRATION type="_BLUE_MANA_Token" reservation="2" />
<TOKEN_REGISTRATION type="_BLACK_MANA_Token" reservation="2" />
<TOKEN_REGISTRATION type="_GREEN_MANA_Token" reservation="2" />
<TOKEN_REGISTRATION type="_WHITE_MANA_Token" reservation="2" />
<TOKEN_REGISTRATION type="_RED_MANA_Token" reservation="2" />
<ACTIVATED_ABILITY tag="GEMHIDE_SLIVER_RULE_1" forced_skip="1" layer="0">
<COST type="Tap">
<TARGET_DETERMINATION>
Object():GetFilter():Clear()
Object():GetFilter():SetController( Object():GetPlayer() )
Object():GetFilter():SetZone( ZONE_IN_PLAY )
Object():GetFilter():AddSubType( CREATURE_TYPE_SLIVER )
Object():GetFilter():AddExtra( FILTER_EXTRA_CREATURE_UNTAPPED )
return TargetCreatureBadF()
</TARGET_DETERMINATION>
<PLAYTIME>
ChooseTarget( "UnTapCreatureToTap" )
</PLAYTIME>
</COST>
<PLAYTIME>
Object():GetPlayer():ChooseColour( "ChooseAColour", 1 )
</PLAYTIME>
<EFFECT>
ClearFilter()
local LNG_COLOUR = Object():GetPlayer():GetChosenColour()
if (LNG_COLOUR == 4) then
PutTokensIntoPlay( "_BLUE_MANA_Token", 1 )
end
if (LNG_COLOUR == 3) then
PutTokensIntoPlay( "_BLACK_MANA_Token", 1 )
end
if (LNG_COLOUR == 1) then
PutTokensIntoPlay( "_RED_MANA_Token", 1 )
end
if (LNG_COLOUR == 2) then
PutTokensIntoPlay( "_GREEN_MANA_Token", 1 )
end
if (LNG_COLOUR == 5) then
PutTokensIntoPlay( "_WHITE_MANA_Token", 1 )
end
</EFFECT>
</ACTIVATED_ABILITY>
</CARD>
</MULTICARDS>
[/code]
It's pretty cool but it's not the goal.
Anyone have an idea for target a creature without the summoning sickness ?
Thanks
PS: ........sorry for my English...
- Borzut
- Posts: 8
- Joined: 09 Jul 2011, 05:24
- Has thanked: 0 time
- Been thanked: 0 time
Re: Help ! Target all creature without the summon sickness ?
by Borzut » 18 Jul 2011, 23:29
Nobody knows ?
- Borzut
- Posts: 8
- Joined: 09 Jul 2011, 05:24
- Has thanked: 0 time
- Been thanked: 0 time
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