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Dotp 2012 - Domain Zoo. I release it tomorrow if...

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Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby alexandreonly » 17 Oct 2011, 00:24

If someone show me a way to remove all basic lands from the deck, unfoil de deck and show me a way to put RW_GOLD frame on Lightning Helix and Boros Swiftblade, because it look shit with the generic Z_GOLD. Also the foils are annoying. My Domain Zoo deck don't have basic lands, but the game automatically add them, and it's total shit.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby nabeshin » 19 Oct 2011, 22:51

<LandConfig numSpellsThatCountAsLand="24" />
and profile delete.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby alexandreonly » 19 Oct 2011, 23:35

nabeshin wrote:<LandConfig numSpellsThatCountAsLand="24" />
and profile delete.
And, it will allow me to add cards beyond 60 with unlocks without add automatic basic lands? Well, i tryed some random numbers on spells that count as lands, i will try 24 now.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby alexandreonly » 19 Oct 2011, 23:45

nabeshin wrote:<LandConfig numSpellsThatCountAsLand="24" />
and profile delete.
Don't work, it even increase the amount of basic lands. I had 60 cards in deck, with 0 basic lands and 0 as # of spells that count as lands. I added 2 cards to unlocks, and set the # of spells that count as lands to 24, and it added 12 basic lands.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby nabeshin » 20 Oct 2011, 11:30

DOH!
Be guided by AI Overlord deck...
1 Delete your profile!
2 Make deck with exactly 60 cards(0-59 count, remember!), and write tag <LandConfig numSpellsThatCountAsLand="24" />.
When you login, DOTP show u firstlaunch page(profile successfully deleted) -> and now, ur deck = 60 cards, 0 lands( or ONE lands, not remember :-k )
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby alexandreonly » 20 Oct 2011, 13:00

nabeshin wrote:DOH!
Be guided by AI Overlord deck...
1 Delete your profile!
2 Make deck with exactly 60 cards(0-59 count, remember!), and write tag <LandConfig numSpellsThatCountAsLand="24" />.
When you login, DOTP show u firstlaunch page(profile successfully deleted) -> and now, ur deck = 60 cards, 0 lands( or ONE lands, not remember :-k )
Dude, if i make a deck with exactly 60 cards, i can get rid of the basic lands. The problem is that if i add unlocks, he add 1 basic land for each 2 cards added. Anyway, the tag <LandConfig numSpellsThatCountAsLand="24" /> just increased the amount of basic lands added. Or i'm doing something wrong?
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby nabeshin » 20 Oct 2011, 20:08

Sorry, I inattentively read...
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby Persee » 05 Nov 2011, 07:27

The minimum number of cards I could get in a multi-colored deck is 8. Even I set the tag <LandConfig numSpellsThatCountAsLand> at 13 or more.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby alexandreonly » 05 Nov 2011, 16:09

Persee wrote:The minimum number of cards I could get in a multi-colored deck is 8. Even I set the tag <LandConfig numSpellsThatCountAsLand> at 13 or more.
If you just put 60 cards in your deck, without unlocks, you will have 0 basic lands, you can use 40 cards and 20 non-basic lands, as a example, but if i add unlocks, it will automaticaly add 1 basic land per 2 unlock cards.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby Persee » 05 Nov 2011, 16:18

alexandreonly wrote:
Persee wrote:The minimum number of cards I could get in a multi-colored deck is 8. Even I set the tag <LandConfig numSpellsThatCountAsLand> at 13 or more.
If you just put 60 cards in your deck, without unlocks, you will have 0 basic lands, you can use 40 cards and 20 non-basic lands, as a example, but if i add unlocks, it will automaticaly add 1 basic land per 2 unlock cards.
Don't work.
I have 8 basic lands even with 60 cards in my deck. The darksteel citadel et the Savannah don't appear in the deck manager.

What I'm doing wrong ?

Code: Select all
<DECK content_pack="0" personality="TEZZERET_THE_SEEKER.XML" deck_box_image="Art_Assets\Textures\decks\D12_TEZZERET" scheme_deck="" uid="1006" name="Etherium" achievement="" always_available="true" is_color_override="false" is_blue="true" is_white="true">
  <LandConfig numSpellsThatCountAsLand="20" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="0" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="1" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="2" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="3" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="4" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="5" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="6" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="7" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="8" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="9" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="10" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="11" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="12" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="13" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="14" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="15" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="16" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="17" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="18" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="19" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="20" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="21" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="22" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="23" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="24" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="25" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="26" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="27" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="28" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="29" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="30" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="31" />
  <CARD name="DISPATCH_12340036" deckOrderId="32" />
  <CARD name="DISPATCH_12340036" deckOrderId="33" />
  <CARD name="DISPATCH_12340036" deckOrderId="34" />
  <CARD name="DISPATCH_12340036" deckOrderId="35" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="36" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="37" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="38" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="39" />
  <CARD name="MOX OPAL_12340027" deckOrderId="40" />
  <CARD name="MOX OPAL_12340027" deckOrderId="41" />
  <CARD name="MOX OPAL_12340027" deckOrderId="42" />
  <CARD name="SPRINGLEAF DRUM_12340032" deckOrderId="43" />
  <CARD name="SPRINGLEAF DRUM_12340032" deckOrderId="44" />
  <CARD name="SPRINGLEAF DRUM_12340032" deckOrderId="45" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="46" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="47" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="48" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="49" />
  <CARD name="SENSEIS_DIVINING_TOP_6449" deckOrderId="50" />
  <CARD name="SENSEIS_DIVINING_TOP_6449" deckOrderId="51" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="52" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="53" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="54" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="55" />
  <CARD name="SAVANNAH_656" deckOrderId="56" />
  <CARD name="SAVANNAH_656" deckOrderId="57" />
  <CARD name="SAVANNAH_656" deckOrderId="58" />
  <CARD name="SAVANNAH_656" deckOrderId="59" />
</DECK>
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby alexandreonly » 05 Nov 2011, 18:51

Persee wrote:
alexandreonly wrote:
Persee wrote:The minimum number of cards I could get in a multi-colored deck is 8. Even I set the tag <LandConfig numSpellsThatCountAsLand> at 13 or more.
If you just put 60 cards in your deck, without unlocks, you will have 0 basic lands, you can use 40 cards and 20 non-basic lands, as a example, but if i add unlocks, it will automaticaly add 1 basic land per 2 unlock cards.
Don't work.
I have 8 basic lands even with 60 cards in my deck. The darksteel citadel et the Savannah don't appear in the deck manager.

What I'm doing wrong ?

Code: Select all
<DECK content_pack="0" personality="TEZZERET_THE_SEEKER.XML" deck_box_image="Art_Assets\Textures\decks\D12_TEZZERET" scheme_deck="" uid="1006" name="Etherium" achievement="" always_available="true" is_color_override="false" is_blue="true" is_white="true">
  <LandConfig numSpellsThatCountAsLand="20" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="0" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="1" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="2" />
  <CARD name="SEAT_OF_THE_SYNOD_9840" deckOrderId="3" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="4" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="5" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="6" />
  <CARD name="MASTER_OF_ETHERIUM_242873" deckOrderId="7" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="8" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="9" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="10" />
  <CARD name="ETHERIUM_SCULPTOR_242764" deckOrderId="11" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="12" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="13" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="14" />
  <CARD name="STEEL_OVERSEER_242963" deckOrderId="15" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="16" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="17" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="18" />
  <CARD name="ORNITHOPTER_1726" deckOrderId="19" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="20" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="21" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="22" />
  <CARD name="ETCHED_CHAMPION_243079" deckOrderId="23" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="24" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="25" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="26" />
  <CARD name="THOUGHTCAST_12340026" deckOrderId="27" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="28" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="29" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="30" />
  <CARD name="CRANIAL PLATING_12340029" deckOrderId="31" />
  <CARD name="DISPATCH_12340036" deckOrderId="32" />
  <CARD name="DISPATCH_12340036" deckOrderId="33" />
  <CARD name="DISPATCH_12340036" deckOrderId="34" />
  <CARD name="DISPATCH_12340036" deckOrderId="35" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="36" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="37" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="38" />
  <CARD name="ANCIENT_DEN_7242" deckOrderId="39" />
  <CARD name="MOX OPAL_12340027" deckOrderId="40" />
  <CARD name="MOX OPAL_12340027" deckOrderId="41" />
  <CARD name="MOX OPAL_12340027" deckOrderId="42" />
  <CARD name="SPRINGLEAF DRUM_12340032" deckOrderId="43" />
  <CARD name="SPRINGLEAF DRUM_12340032" deckOrderId="44" />
  <CARD name="SPRINGLEAF DRUM_12340032" deckOrderId="45" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="46" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="47" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="48" />
  <CARD name="VAULT_OF_WHISPERS_12340030" deckOrderId="49" />
  <CARD name="SENSEIS_DIVINING_TOP_6449" deckOrderId="50" />
  <CARD name="SENSEIS_DIVINING_TOP_6449" deckOrderId="51" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="52" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="53" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="54" />
  <CARD name="DARKSTEEL_CITADEL_1775" deckOrderId="55" />
  <CARD name="SAVANNAH_656" deckOrderId="56" />
  <CARD name="SAVANNAH_656" deckOrderId="57" />
  <CARD name="SAVANNAH_656" deckOrderId="58" />
  <CARD name="SAVANNAH_656" deckOrderId="59" />
</DECK>
It already happened to me, and i fixed making the deck again, overwriting, resending content, etc... Lots of times, until the deck show correct number of cards, and all cards i included. Maybe some bug, but you have 8 basic lands because they're filling the space that your 8 missing cards were taking.
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Re: Dotp 2012 - Domain Zoo. I release it tomorrow if...

Postby Persee » 06 Nov 2011, 06:49

alexandreonly wrote:It already happened to me, and i fixed making the deck again, overwriting, resending content, etc... Lots of times, until the deck show correct number of cards, and all cards i included. Maybe some bug, but you have 8 basic lands because they're filling the space that your 8 missing cards were taking.
I have my 60 cards but the game adds 5 basic plains, so the deck has 65 cards.

Edit : I removed the line <LandConfig numSpellsThatCountAsLand="20" /> and it works !!
There are always some numbers where basics land are displayed, but none in the deck. :D
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