Problem with Morph (DotP 2012)
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Problem with Morph (DotP 2012)
by placoo » 02 Mar 2012, 16:35
Anyone knows how to do a card with morph??
this was the first card I starded to create so I used Deck Editor Rev
I tried with cycle ability but it doesn't work as I thought( I used the cycling activator founded in this forum .
here's the card( fortune thief ) :
this was the first card I starded to create so I used Deck Editor Rev
I tried with cycle ability but it doesn't work as I thought( I used the cycling activator founded in this forum .
here's the card( fortune thief ) :
- Code: Select all
<STATIC_ABILITY zone="hand" influencing_zone="hand" >
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Morph {R}{R}]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Cycling {3} |({3}, Discard this card: Draw a card.)|]]></LOCALISED_TEXT>
<CONTINUOUS_ACTION>
if Object():GetZone() == ZONE_HAND then
local cost = GetCyclingCost(3,nil)
local status = Object():GetOwner():CanAfford( cost )
if OnCycling(Object(),status,cost) == 0 then
SetCycling()
OnCycling(Object(),status,cost)
end
end
</CONTINUOUS_ACTION>
</STATIC_ABILITY>
<TRIGGERED_ABILITY active_zone="any" auto_skip="1" >
<TRIGGER value="DISCARD">
return TriggerObject() == Object() and IsCycled(Object()) == 1
</TRIGGER>
<RESOLUTION_TIME_ACTION>
PutTokensIntoPlay( "MORPHED_FORTUNE_THIEF_989898999", 1 )
</RESOLUTION_TIME_ACTION>
</TRIGGERED_ABILITY>
- Code: Select all
<ACTIVATED_ABILITY during_your_turn="1" sorcery_time="1">
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Morph]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Equip {3} : Attach to target creature you control. Equip only as a sorcery.]]></LOCALISED_TEXT>
<COST type="mana" cost="{R}{R}" />
<RESOLUTION_TIME_ACTION>
PutTokensIntoPlay ( "FORTUNE_THIEF_989898990", 1)
Object():Sacrifice()
</RESOLUTION_TIME_ACTION>
</ACTIVATED_ABILITY>
- placoo
- Posts: 1
- Joined: 27 Feb 2012, 14:21
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