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Flickering priority using Conjurer's Closet

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Flickering priority using Conjurer's Closet

Postby gorem2k » 20 Aug 2014, 16:13

I got a question for you guys,

I'm currently building an unrestricted combo deck with Conjurer's Closet. Now, what happen is when I have Meadowboon in play, if I choose to flicker it with the closet, it comes back and gives itself a +1/+1 counter. Here's Meadowboon code I have:

Code: Select all
  <TRIGGERED_ABILITY>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.]]></LOCALISED_TEXT>
    <TRIGGER value="ZONECHANGE_BEGIN" simple_qualifier="self" to_zone="ZONE_ANY" from_zone="ZONE_BATTLEFIELD" />
    <TARGET tag="CARD_QUERY_CHOOSE_A_PLAYER_TO_TARGET" definition="0" compartment="0" count="1" />
    <TARGET_DEFINITION id="0">
    local filter = ClearFilter()
    filter:SetFilterType( FILTER_TYPE_PLAYERS )
    </TARGET_DEFINITION>
    <FILTER filter_id="0">
    local target = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
    if target ~= nil then
       local filter = ClearFilter()
       filter:Add(FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
       filter:Add(FE_CONTROLLER, OP_IS, target )
    end
    </FILTER>
    <RESOLUTION_TIME_ACTION filter_id="0">
    if FilteredCard() ~= nil then
       FilteredCard():AddCounters( MTG():PlusOnePlusOneCounters(), 1)
    end
    </RESOLUTION_TIME_ACTION>
    <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ALLIED_ONLY" />
  </TRIGGERED_ABILITY>
My question is, shouldn't Meadowboon give these counters while it's exiled and then enter without any counters?

Is there a way I can apply this effect before it returns? I know there's a priority="?" but I don't really know how it works.

Thanks in advance.

Ok, I found an answer here
gorem2k
 
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Re: Flickering priority using Conjurer's Closet

Postby sweetLu » 20 Aug 2014, 16:29

I think that is correct. The Conjurer's Closet blinking ability is all in a single ability. So when Meadowboon leaves play it's ability goes on the stack but doesn't get a chance to resolve until after it comes back into play. Priority shouldn't be passed during the middle of the Conjurer's Closet ability resolving.
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Re: Flickering priority using Conjurer's Closet

Postby gorem2k » 20 Aug 2014, 16:40

sweetLu wrote:I think that is correct. The Conjurer's Closet blinking ability is all in a single ability. So when Meadowboon leaves play it's ability goes on the stack but doesn't get a chance to resolve until after it comes back into play. Priority shouldn't be passed during the middle of the Conjurer's Closet ability resolving.
Cool :mrgreen:

This will make my custom deck even more powerful.
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